Difference between revisions of "Enforcer (Two-Handed Mace)"
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Enforcer
Tier 1 Human
Damage
Protection
Resistances
Miscellaneous
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==Skills== | ==Skills== | ||
{{ | {{SkillTable/head|enemy skills=2}} | ||
{{SkillTable/row|Mighty Kick}} | |||
{{SkillTable/row|Mighty Swing}} | |||
{{SkillTable/end}} | |||
==Possible Loot== | ==Possible Loot== | ||
Weapons | Weapons | ||
*[[ | |||
* (100%) [[War Scythe|Big Club]] | |||
Jewelry | Jewelry | ||
* (2%) Tier 1 [[Rings|Ring]] or [[Amulets|Amulet]] | |||
*[[ | |||
*[[Splint]] | Consumables | ||
* (5%) [[Apple]], [[Pear]], [[Carrot]], [[Beet]], [[Baked Potato]], [[Onion]], [[Tomato]], Lentils, [[Roasted Meat Morsels|Roasted Meat Morsel]], [[Roasted Tender Meat]], [[Roasted Sinewy Meat]], [[Roasted Drumstick]], [[Flatbread]], [[Cheese]], [[Goat Cheese]], [[Roasted Acorn]], [[Roasted Pinecap]], [[Roasted Penny Bun]], Roasted Morel, [[Roasted Chanterelle]] or [[Boiled Egg]] | |||
* (2%) [[Splint]], Dice, [[Bandage]], [[Leeches|Leech]], [[Mead]], [[Rag]], [[Lockpicks|Lockpick]] or [[Herbal Extract]] | |||
Misc | |||
* (10%) 1-5 coin | |||
== See also == | == See also == |
Latest revision as of 01:02, 29 December 2024
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Enforcer
Tier 1 Human

Health: 75
Energy: 60
Damage
16 Crushing
Protection
Head 0
Body 1
Arms 0
Legs 1
Resistances
Physical 3%
Slashing 3%
Piercing 3%
Crushing 3%
Rending 3%
Miscellaneous
Faction: Brigand
Size: medium
XP: 25
Show more
This dimwitted brute's remarkable strength more than makes up for his lack of smarts.
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For other uses, see Enforcer. |
“ | The dimwitted brute's remarkable strength more than makes up for his lack of smarts. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Mighty Kick | Maneuver Type: Target Object Range: 1 Energy: 6 Cooldown: 6 | Deals 10 Crushing Damage with 120% Accuracy, 100% Stagger Chance, and 80% Knockback Chance. The damage dealt depends on the equipped boots' Protection. Hitting the target applies it with -30% Max Block Power, -20% Control Resistance, -20% Move Resistance, and -15% Crit Avoidance for 4 turns. The effect stacks up to 2 times. |
Mighty Swing | Maneuver Type: No Target Energy: 4 Cooldown: 1 | Activates "Mighty Swing" for 1 turn: +50% Weapon Damage +50% Stagger Chance +25% Stun Chance +50% Bodypart Damage +50% Armor Damage -200% Counter Chance |
Possible Loot
Weapons
- (100%) Big Club
Jewelry
Consumables
- (5%) Apple, Pear, Carrot, Beet, Baked Potato, Onion, Tomato, Lentils, Roasted Meat Morsel, Roasted Tender Meat, Roasted Sinewy Meat, Roasted Drumstick, Flatbread, Cheese, Goat Cheese, Roasted Acorn, Roasted Pinecap, Roasted Penny Bun, Roasted Morel, Roasted Chanterelle or Boiled Egg
- (2%) Splint, Dice, Bandage, Leech, Mead, Rag, Lockpick or Herbal Extract
Misc
- (10%) 1-5 coin
See also
Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18
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