Difference between revisions of "Henchman (Flail)"
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Henchman
Tier 2 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
(Created page with "{{stub}} <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> {{Quote}} ==Skills== TODO ==Possible Loot== TODO == See also == * Brigands * Enemies {{Template:Enemy navbox}} Category:Enemy_NPCs") |
(No difference)
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Revision as of 16:06, 11 April 2025
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Henchman
Tier 2 Human

Health: 90
Energy: 75
Damage
19 Crushing
Protection
Head 1
Body 4
Arms 1
Legs 1
Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%
Defensive stats
Block Chance 11%
Bleed Res. 10%
Pain Res. 0%
Bleed Res. 10%
Pain Res. 0%
Block Power 19
Control Res. 5%
Fortitude 0%
Control Res. 5%
Fortitude 0%
Dodge Chance 4%
Move Res. 15%
Crit Avoidance 0%
Move Res. 15%
Crit Avoidance 0%
Offensive stats
Crit Chance 3%
Counter Chance 3%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 3%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.05
Bleed Chance 0%
Daze Chance 10%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 10%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 70%
Fumble Chance 24%
Stagger Chance 10%
Magic Power 100%
Armor Pen. 10%
Bodypart Dmg 10%
Fumble Chance 24%
Stagger Chance 10%
Magic Power 100%
Armor Pen. 10%
Bodypart Dmg 10%
Attributes
STR: 12
AGL: 9
PRC: 9
VIT: 12
WIL: 9
Miscellaneous
Faction: Brigand
Size: medium
XP: 40
Show moreShow less
The bandits who manage to survive long enough to earn their cronies' recognition eventually become henchmen to the gang's leader.
| “ | The bandits who manage to survive long enough to earn their cronies' recognition eventually become henchmen to the gang's leader. | „ |
Skills
TODO
Possible Loot
TODO
See also
Page last edited during patch: 0.9.2.11 | Data Page last updated in: 0.9.3.9
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