Difference between revisions of "Raider"
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Raider
Tier 2 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
(Created page with "{{stub}} <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> {{Quote}} ==Skills== TODO ==Possible Loot== TODO == See also == * Brigands * Enemies {{Template:Enemy navbox}} Category:Enemy_NPCs") |
Mindwitness (talk | contribs) (Added skills) |
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==Skills== | ==Skills== | ||
{{Skill_list|||}} | |||
{{SkillTable/head|enemy skills=1}} | |||
{{SkillTable/row|Mutilating Lunge}} | |||
{{SkillTable/row|Cut Through}} | |||
{{SkillTable/row|Shield Bash}} | |||
{{SkillTable/row|Raise Shield}} | |||
{{SkillTable/row|Moment of Retribution}} | |||
{{SkillTable/row|No Mercy}} | |||
{{SkillTable/end}} | |||
==Possible Loot== | ==Possible Loot== | ||
Latest revision as of 11:55, 22 August 2025
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Raider
Tier 2 Human

Health: 110
Energy: 70
Damage
23 Crushing
Protection
Head 0
Body 1
Arms 0
Legs 4
Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%
Defensive stats
Block Chance 13%
Bleed Res. 10%
Pain Res. 10%
Bleed Res. 10%
Pain Res. 10%
Block Power 22
Control Res. 10%
Fortitude 0%
Control Res. 10%
Fortitude 0%
Dodge Chance -10%
Move Res. 20%
Crit Avoidance 10%
Move Res. 20%
Crit Avoidance 10%
Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 78%
Fumble Chance 25%
Stagger Chance 33%
Magic Power 100%
Armor Pen. 20%
Bodypart Dmg 20%
Fumble Chance 25%
Stagger Chance 33%
Magic Power 100%
Armor Pen. 20%
Bodypart Dmg 20%
Attributes
STR: 18
AGL: 9
PRC: 9
VIT: 15
WIL: 9
Miscellaneous
Faction: Brigand
Size: large
XP: 120
Show moreShow less
Above all, this villain's gang relies on the element of surprise - that's why their hideout is set well out of sight.
| “ | Above all, this villain's gang relies on the element of surprise - that's why their hideout is set well out of sight. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Mutilating Lunge | Attack / Charge Type: Target Object Range: 2 Energy: 16 Cooldown: 12 | Performs a Charge towards the target and delivers a strike with +51.5% Stagger Chance, +35% Bodypart Damage, and +52% Bleed Chance. If the strike doesn't cause an Injury, reduce the skill's Cooldown by 4 turns. |
| Cut Through | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 8 | Applies the target with -17% Block Chance and -22% Max Block Power for 3 turns. Then delivers a strike with +21% Weapon Damage, +27% Armor Penetration, and +30% Armor Damage. Each Bleeding and degree of Injury affecting the target grants the strike additional +16% Weapon Damage. |
| Shield Bash | Manuever Type: Target Object Range: 1 Energy: 16 Cooldown: 12 | Deals 8 Crushing Damage with 100% Accuracy, 0% Crit Chance, 40% Daze Chance, and 80% Knockback Chance. Replenishes 15% Max Block Power. If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, replenishes Block Power for 25% of the damage dealt by the strike. |
| Raise Shield | Maneuver Type: No Target Range: 1 Energy: 8 Cooldown: 10 | Activates "Raise Shield" for 3 turns: +10% Block Chance +15% Max Block Power -200% Dodge Chance The bonus to Block Chance depends on the equipped shield's Block Chance. If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance. If equipped with a heavy shield, grants +10% Energy Restoration for 3 turns. |
| Moment of Retribution | Passive | Using the ability tree's skills grants +5% Weapon Damage and +4% Counter Chance for 5 turns. The effect stack up to 3 times. Damaging counters replenish +5% Max Block Power. |
| No Mercy | Passive | Grants axe strikes +10% Weapon Damage if the target's Health is either 100% or below 50%. |
Possible Loot
TODO
See also
Page last edited during patch: 0.9.3.6 | Data Page last updated in: 0.9.3.9
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