Difference between revisions of "Wraith Warrior"
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Wraith Warrior
Level 16 Spectre
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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<div style='float: right'>{{ | <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> | ||
{{Quote|Legends say that the templars who break their Oath can never find peace, bound to keep on returning to the living world time and time again.}} | {{Quote|Legends say that the templars who break their Oath can never find peace, bound to keep on returning to the living world time and time again.}} | ||
==Skills== | ==Skills== | ||
{{SkillTable/head|enemy skills=1}} | |||
* [[ | {{SkillTable/row|Cleaving Strike}} | ||
* [[ | {{SkillTable/row|Grave Chill}} | ||
{{SkillTable/row|Spectral Haunting}} | |||
{{SkillTable/row|Thirst for Battle}} | |||
{{SkillTable/end}} | |||
==Possible Loot== | |||
This creature drops no loot. | |||
== See also == | |||
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]] | |||
* [[Enemies]] | |||
{{Template:Enemy navbox}} | {{Template:Enemy navbox}} | ||
[[Category:Enemy_NPCs]] | [[Category:Enemy_NPCs]] | ||
Latest revision as of 02:55, 22 October 2023
This article is a stub. You can help Stoneshard wiki by expanding it. |
Wraith Warrior
Level 16 Spectre
Health: 40
Energy: 150
Damage
14 Slashing
5 Frost
5 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 75%
Slashing 75%
Piercing 75%
Crushing 75%
Rending 75%
Nature 60%
Fire 60%
Frost 60%
Shock 60%
Poison 260%
Caustic 60%
Magic -50%
Unholy 49%
Arcane -50%
Sacred -100%
Psionic -50%
Defensive stats
Block Chance 15%
Bleed Res. 400%
Pain Res. 100%
Bleed Res. 400%
Pain Res. 100%
Block Power 25
Control Res. 200%
Fortitude 50%
Control Res. 200%
Fortitude 50%
Dodge Chance 70%
Move Res. 200%
Move Res. 200%
Offensive stats
Crit Chance 6%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 10%
Vision 7
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 10%
Vision 7
Crit Efficiency ×1
Bleed Chance 50%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 10%
Bonus Range 0
Bleed Chance 50%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 10%
Bonus Range 0
Accuracy 75%
Fumble Chance 20%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 100%
Bodypart Dmg 20%
Fumble Chance 20%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 100%
Bodypart Dmg 20%
Attributes
STR: 12
AGL: 12
PRC: 12
VIT: 14
WIL: 16
Miscellaneous
Faction: Undead
Size: medium
XP: 200
Show moreShow less
Legends say that the templars who break their Oath can never find peace, bound to keep on returning to the living world time and time again.
“ | Legends say that the templars who break their Oath can never find peace, bound to keep on returning to the living world time and time again. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Cleaving Strike | Attack Type: Target Area, 3 Tiles Range: 1 Energy: 16 Cooldown: 8 | Delivers a strike to three adjacent targets with +25% Bodypart Damage and +50% Bleed Chance. Grants +10% Counter Chance for 4 turns for each enemy within the skill's area of effect. |
Grave Chill | Spell Type: Target Area Range: 1 Energy: 26 Cooldown: 18 | Deals 9 Unholy and 9 Frost Damage an adjacent tile and two tiles behind it. With 94% chance Immobilizes all targets within the spell's area of effect and applies them with +25% Fumble Chance and -25% Energy Restoration for 2 turns. |
Spectral Haunting | Spell Type: Target Object Range: 1 Energy: 25 Cooldown: 60 | Activates "Spectral Haunting" for 1 turn. Receiving damage removes the effect. While "Spectral Haunting" is active, grants all received strikes and shots +20% Fumble Chance and -10% Accuracy. When the effect expires, the Wraith disappears for 2-4 turns, then materializes on a tile adjacent to an enemy and delivers a strike to them. If the strike hits its target, increases the Wraith's Max Health by 20% and permanently grants it +3% Crit Chance. |
Thirst for Battle | Maneuver Type: No Target Energy: 24 Cooldown: 30 | Activates "Thirst for Battle" for 8 turns. Each missing percent of Health grants: +0.5% Weapon Damage +0.25% Crit Chance +0.5% Crit Efficiency +0.33% Life Drain +0.5% Energy Drain The effect's power changes dynamically depending on the current Health. Killing an enemy prolongs the effect's duration by 2 turns. The first strike received on the same turn as using the skill is guaranteed to trigger a counter. |
Possible Loot
This creature drops no loot.
See also