Difference between revisions of "Risen Priest"

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m (Psojed moved page Skeleton Priest to Risen Priest without leaving a redirect: renamed)
 
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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Level = 9
|Type = Undead
|Matter = Bones
|Faction = Undead
|Size = Medium
|XP = 100
|Health = 100
|Energy = 70
|Protection = 0
|Damage1 = 7 |DamageType1 = Rending
|Damage2 = 10 |DamageType2 = Unholy
|STR = 8
|AGL = 8
|VIT = 12
|PRC = 8
|WIL = 10
|Accuracy = 80
|DodgeChance = 0
|BlockChance = 0
|BlockPower = 0
|CritChance = 0
|CritEfficiency = 0
|ArmorPiercing = 0
|CounterChance = 0
|FumbleChance = 25
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 0
|Energy Restoration = 7
|Cooldowns Duration = 0
|MoveResistance = 0
|ControlResistance = 40
|BleedResistance = 0
|BleedChance = 0
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 7
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 100
|MagicPower = 15
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = -33
|PsionicResistance = -15
|Description = The Order had built many crypts to grant its followers eternal peace after death. Unfortunately, this practice made things easier for the necromantic cults which raised their heads centuries later.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote|The Order had built many crypts to grant its followers eternal peace after death. Unfortunately, this practice made things easier for the necromantic cults which raised their heads centuries later.}}
{{Quote|The Order had built many crypts to grant its followers eternal peace after death. Unfortunately, this practice made things easier for the necromantic cults which raised their heads centuries later.}}


==Skills==
==Skills==
{{SkillTable/head}}
{{SkillTable/head}}
{{SkillTable/row|Curse (skill)}}
{{SkillTable/row|Desecration}}
{{SkillTable/row|Bolt of Darkness}}
{{SkillTable/row|Blasphemous Sigil}}
{{SkillTable/row|Curse of Weakness}}
{{SkillTable/end}}
{{SkillTable/end}}
==Possible Loot==
Jewerly
*(5%) Tier 2-3 [[Rings|Ring]]
*(5%) Tier 2-3 [[Amulets|Amulet]]
*Scrolls
**(10%) [[Scrolls|Scroll]]


== See also ==
== See also ==
* [[Enemies#Shadow_Covenant|Shadow Covenant]]
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]
* [[Enemies]]
* [[Enemies]]


{{Clear}}
 
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 20:48, 7 April 2025


This article is a stub. You can help Stoneshard wiki by expanding it.


Risen Priest
Tier 3 Undead
Risen Priest
Health: 75
Energy: 85

Damage
9 Rending
6 Unholy

Protection
Head 1
Body 2
Arms 1
Legs 1

Resistances
Physical 35%
Slashing 35%
Piercing 40%
Crushing 15%
Rending 35%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%

Defensive stats
Block Chance 0%
Bleed Res. 200%
Pain Res. 100%
Block Power 0
Control Res. 10%
Fortitude 15%
Dodge Chance -10%
Move Res. 10%
Crit Avoidance 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 10%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 60%
Fumble Chance 19%
Stagger Chance 0%
Magic Power 115%
Armor Pen. 0%
Bodypart Dmg 0%

Attributes
STR: 10
AGL: 3
PRC: 16
VIT: 20
WIL: 10

Miscellaneous
Faction: Undead
Size: medium
XP: 70

Show moreShow less
A stark reminder that righteousness in life and unwavering devotion to one's vows do not guarantee peace in death.
The Order had built many crypts to grant its followers eternal peace after death. Unfortunately, this practice made things easier for the necromantic cults which raised their heads centuries later.

Skills

SkillBasic StatsDescription
Desecration
Desecration
Spell
Type:
Target Object
Range:
6
Energy:
13
Cooldown:
4
Shoots a bolt of dark energy, dealing 9 Unholy Damage with 90% Accuracy. If the spell hits the target, burns its Energy for the amount of damage dealt and replenishes the same amount of Energy to the caster.
Blasphemous Sigil
Blasphemous Sigil
Spell
Type:
Target Tile
Range:
11
Energy:
13
Cooldown:
13
Creates a Rune on the targeted tile, which persists for 9 turns.

Remaining on the Rune deals 9 Unholy Damage and replenishes Energy to the caster for 100% of the damage dealt.

The Rune doesn't harm Undead or Proselytes, instead granting them -33% Fumble Chance, +33% Energy Restoration, and +9% Crit Chance.

Possible Loot

Jewerly

See also


Page last edited during patch: 0.9.2.3 | Data Page last updated in: 0.9.2.3