Difference between revisions of "Risen Archer"
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Risen Archer
Tier 2 Undead
Damage
Protection
Resistances
Miscellaneous
(→Skills) |
m (→See also) |
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== See also == | == See also == | ||
* [[Enemies# | * [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]] | ||
* [[Enemies]] | * [[Enemies]] | ||
Revision as of 20:15, 20 April 2023
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Risen Archer
Tier 2 Undead

Health: 65
Energy: 50
Damage
13 Piercing
1 Unholy
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Physical 30%
Slashing 30%
Piercing 35%
Crushing 10%
Rending 30%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%
Miscellaneous
Faction: Undead
Size: medium
XP: 45
Show more
Fragmented consciousness makes it difficult for the undead to use ranged weapons. Nevertheless, they will keep on shooting till the end.
“ | The only thing remaining in the mind of this warrior is the unrestrained lust for battle. | „ |
Possible Loot
Weapons
Skills
Skill | Basic Stats | Description |
---|---|---|
Taking Aim | Maneuver Type: No Target Energy: 4 Cooldown: 1 | Activates "Taking Aim" for 1 turn: +59% Accuracy +10% Weapon Damage +1 Range For each enemy within 4 tiles additionally grants the effect: +30% Knockback Chance +30% Immobilization Chance +30% Stagger Chance The bonus to Accuracy depends on the number of Ability Points invested into this tree. Removes the effect if not equipped with a ranged weapon. |
See also
Page last edited during patch: 0.8.0.27 | Data Page last updated in: 0.9.2.3
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