Difference between revisions of "Feral Dog"
Jump to navigation
Jump to search
Feral Dog
Tier 1 Beast
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
(Created page with "{{stub}} <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> {{Quote|Dogs suffer from war just as much as people: many were left without owners or driven into the wild by starvation. Thee ones that survived no longer resemble the pets they once were.}} ==Skills== {{SkillTable/head|enemy skills=1}} {{SkillTable/row|Loud Barking}} {{SkillTable/row|Grab ’Em!}} {{SkillTable/row|Pack Sense}} {{SkillTable/end}} ==Possible Loot== After Butchering...") |
Mindwitness (talk | contribs) (Replaced Pack Sense with Pack Sense (dogs)) |
||
| Line 7: | Line 7: | ||
{{SkillTable/row|Loud Barking}} | {{SkillTable/row|Loud Barking}} | ||
{{SkillTable/row|Grab ’Em!}} | {{SkillTable/row|Grab ’Em!}} | ||
{{SkillTable/row|Pack Sense}} | {{SkillTable/row|Pack Sense (dogs)}} | ||
{{SkillTable/end}} | {{SkillTable/end}} | ||
Revision as of 14:31, 17 July 2025
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Feral Dog
Tier 1 Beast
Health: 40
Energy: 90
Damage
12 Rending
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. 0%
Bleed Res. 0%
Pain Res. 0%
Block Power 0
Control Res. 0%
Fortitude 0%
Control Res. 0%
Fortitude 0%
Dodge Chance 30%
Move Res. -15%
Crit Avoidance 0%
Move Res. -15%
Crit Avoidance 0%
Offensive stats
Crit Chance 1%
Counter Chance 10%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 10%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 10%
Daze Chance 0%
Immob. Chance 15%
Energy Leech 0%
Bonus Range 0
Bleed Chance 10%
Daze Chance 0%
Immob. Chance 15%
Energy Leech 0%
Bonus Range 0
Accuracy 73%
Fumble Chance 39%
Stagger Chance 10%
Magic Power 100%
Armor Pen. 5%
Bodypart Dmg 10%
Fumble Chance 39%
Stagger Chance 10%
Magic Power 100%
Armor Pen. 5%
Bodypart Dmg 10%
Attributes
STR: 0
AGL: 0
PRC: 0
VIT: 0
WIL: 0
Miscellaneous
Faction: omnivore
Size: small
XP: 15
Show moreShow less
Dogs suffer from war just as much as people: many were left without owners or driven into the wild by starvation. The ones that survived no longer resemble the pets they once were.
| “ | Dogs suffer from war just as much as people: many were left without owners or driven into the wild by starvation. Thee ones that survived no longer resemble the pets they once were. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Loud Barking | Maneuver Type: No Target Energy: 6 Cooldown: 30 | When the Dog becomes Hostile, puts this ability on a 5 turn cooldown. Makes a huge ammount of noise, attracting all allies within 25 tiles. |
| Grab ’Em! | Maneuver Type: Target Object Range: 1 Energy: 6 Cooldown: 10 | Attacks a target's random body part, dealing 100% damage with +25% Bodypart Damage. If the attack hits the legs, it has a chance to Immobilize. If the attack hits the arms, it has a chance to Disarm, causing a weapon from the corresponding slot to fall on the ground. The higher the Protection of the affected Body Part, the lower the chances of Immobilization and Disarming. |
| Pack Sense (dogs) | Passive | Grants +3% Dodge Chance, +1% Crit Chance, and -5% Abilities Cooldown to every Feral Dog within Vision. |
Possible Loot
After Butchering, if its skin has not been cut, 1 Mangy Pelt can also be obtained.
See also
Page last edited during patch: 0.9.2.13 | Data Page last updated in: 0.9.3.9
| |||||


