Difference between revisions of "Madman"

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==Skills==
==Skills==
{{Skill_list|Double Lunge|Flurry of Strikes|Gaping Wound|Sudden Lunge}}
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Double Lunge}}
{{SkillTable/row|Flurry of Strikes}}
{{SkillTable/row|Gaping Wound}}
{{SkillTable/row|Sudden Lunge}}
{{SkillTable/end}}


==Possible Loot==
==Possible Loot==

Revision as of 05:19, 4 January 2023


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Madman
Tier 2 Human
Madman
Health: 85
Energy: 75

Damage
16 Piercing
3 Poison

Protection
Head 0
Body 0
Arms 0
Legs 1

Resistances
Physical -5%
Slashing -5%
Piercing -5%
Crushing -5%
Rending -5%

Defensive stats
Block Chance 0%
Bleed Res. -5%
Pain Res. 66%
Block Power 0
Control Res. -5%
Fortitude 0%
Dodge Chance 20%
Move Res. -5%
Crit Avoidance 10%

Offensive stats
Crit Chance 10%
Counter Chance 15%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.25
Bleed Chance 15%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 68%
Fumble Chance 33%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 10%
Bodypart Dmg 15%

Attributes
STR: 9
AGL: 21
PRC: 6
VIT: 9
WIL: 12

Miscellaneous
Faction: Brigand
Size: medium
XP: 160

Show moreShow less
It's said that serving a sentence in the Aldorian quarries can break even the strongest minds, let alone actual psychopaths, already drawn to pain and blood.
It's rumored that serving a sentence in the Aldorian quarries can break even the strongest spirits, let alone actual psychopaths, drawn to pain and blood.

Skills

SkillBasic StatsDescription
Double Lunge
Double Lunge
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
8
Delivers two strikes with +20% Weapon Damage and +10% Bodypart Damage.

If this skill kills its target or both strikes deal damage, reduces the skill's Cooldown by 3 turns.
Flurry of Strikes
Flurry of Strikes
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
10
Delivers two dual strikes with -20% Hands Efficiency.

Grants +3% Hands Efficiency for 2 turns for each successful strike delivered with the skill.

The effect stacks up to 4 times.

If all hits are successful, delivers an additional dual strike with the same penalty.
Gaping Wound
Gaping Wound
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
16
Delivers a strike with +20% Armor Penetration and +50% Bleed Chance.

If the target is Injured or Bleeding, applies it with "Gaping Wound" for 10 turns:

+33% Abilities Energy Cost
+33% Cooldowns Duration
+10% Damage Taken
Has 50% chance to start Bleeding after using an ability.
Sudden Lunge
Sudden Lunge
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
12
Delivers a strike with -50% Weapon Damage and 80% Stagger Chance.

Reduces all cooldowns by 2 turns.

If the strike does damage, puts the target's abilities on a 2 turns Cooldown.

If equipped with a spear, grants the skill +1 range.

Possible Loot

Weapons

See also


Page last edited during patch: 0.8.0.19 | Data Page last updated in: 0.9.1.18