Ringleader (Mace)

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Ringleader (Mace)
Tier Data does not exist.
Ringleader (Mace)
Health:
Energy:

Damage

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances

Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. 0%
Block Power 0
Control Res. 0%
Fortitude 0%
Dodge Chance 0%
Move Res. 0%
Crit Avoidance 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 0%
Fumble Chance 0%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 0%
Bodypart Dmg 0%

Attributes
STR:
AGL:
PRC:
VIT:
WIL:

Miscellaneous
Faction:
Size:
XP:

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Data does not exist.
Disambig.png For other uses, see Ringleader.
The most cunning and ruthless brigand of the gang, egging the others on commiting new villainies.

Skills

SkillBasic StatsDescription
Knock Out
Knock Out
Attack
Type:
Target Object
Range:
1
Energy:
20
Cooldown:
16
Delivers a strike to the target's head with +15% Weapon Damage and +77% Stagger Chance, and +5.3% Crit Chance.

Grants the strike additional +10% Weapon Damage for each turn of Daze affecting the target and +50% Weapon Damage for each turn of Stun.

If the strike does damage, puts the target's abilities on cooldown and prolongs its Daze by 4 turns and Stun by 1 turn.
Hammer and Anvil
Hammer and Anvil
Stance
Type:
No Target
Energy:
14
Cooldown:
12
Activates "Hammer and Anvil" for 8 turns:

-3% Fumble Chance
+25% Armor Damage
+10% Daze Chance
+10% Stagger Chance

Using the ability tree's skills grants an extra stack of the effect (up to IV).

Basic mace strikes prolong the effect's duration by 1 turn (up to 12) but reduce its number of stacks (no more than once per turn).

Only one Stance effect can be active at a time.

Possible Loot

Weapons TODO

See also


Page last edited during patch: 0.8.1.8