Magehunter
Jump to navigation
Jump to search
Magehunter
Tier 4 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Magehunter
Tier 4 Human
Health: 120
Energy: 120
Damage
27 Slashing
Protection
Head 1
Body 6
Arms 3
Legs 6
Resistances
Physical 15%
Slashing 15%
Piercing 15%
Crushing 15%
Rending 15%
Nature 60%
Fire 60%
Frost 60%
Shock 60%
Poison 60%
Caustic 60%
Magic 60%
Unholy 60%
Arcane 60%
Sacred 60%
Psionic 60%
Defensive stats
Block Chance 9%
Bleed Res. 33%
Pain Res. 35%
Bleed Res. 33%
Pain Res. 35%
Block Power 15
Control Res. 25%
Fortitude 30%
Control Res. 25%
Fortitude 30%
Dodge Chance 35%
Move Res. 25%
Crit Avoidance 25%
Move Res. 25%
Crit Avoidance 25%
Offensive stats
Crit Chance 26%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 3
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 3
Crit Efficiency ×1.1
Bleed Chance 33%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 33%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 94%
Fumble Chance 2%
Stagger Chance 0%
Magic Power 115%
Armor Pen. 15%
Bodypart Dmg 15%
Fumble Chance 2%
Stagger Chance 0%
Magic Power 115%
Armor Pen. 15%
Bodypart Dmg 15%
Attributes
STR: 11
AGL: 14
PRC: 21
VIT: 11
WIL: 14
Miscellaneous
Faction: Brigand
Size: medium
XP: 80
Show moreShow less
Sorcerers can be troublesome opponents, but this headhunter knows their strengths and weaknesses inside and out.
| “ | Sorcerers can be troublesome opponents, but this headhunter knows their strengths and their weaknesses inside and out. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Seal of Reflection | Spell Type: Target Object Range: 6 Energy: 40 Cooldown: 40 | Applies the target with "Seal of Reflection" for 8 turns: +30% Magic Resistance +25% Nature Resistance +10% Physical Resistance +50% Damage Reflection Redirects all recieved aimed spells towards a random target within 8 tiles, if there is one. |
| Net Throw | Maneuver Type: Target Object Range: 4 Energy: 12 Cooldown: 999 | Throws a hunting net with 88% Acurracy. If it hits the target, applies it with "Net" for 6 turns: +30% Fumble Chance -25% Dodge Chance -50% Block Chance -50% Counter Chance +30% Backfire Chance |
| Seal of Shackles | Spell Type: Target Object Range: 5 Energy: 32 Cooldown: 32 | Applies the target with "Seal of Shackles" for 6 turns: -50% Energy Restoration +100% Abilities Energy Cost +100% Cooldown Duration +25% Fumble Chance +25% Backfire Chance Using abilities deals Arcane Damage equal to 25% of the Energy spent. |
| Onrush | Attack / Charge Type: Target Object Range: 4 Energy: 20 Cooldown: 14 | Performs a Charge towards the target and delivers a strike with +26% Weapon Damage and +11% Armor Penetration. If the strike does damage, applies the target with -17% Bleed Resistance and +10% Damage Taken for 4 turns. |
| Adrenaline Rush | Maneuver Type: No Target Energy: 20 Cooldown: 60 | Replenishes 10% Max Energy, grants -20% Pain, and activates "Adrenaline Rush" for 5 turns: -5% Damage Taken -10% Skills Energy Cost +10% Energy Restoration +5% Crit Chance +10% Pain Resistance III stacks: reduces all Cooldowns by 1 turn. VI stacks: replenishes 4% Max Health if the current Health is below 40% Grants and extra stack of the effect (up to VI) for each enemy within Vision upon activating it. Adjacent enemies are counted twice. The effect's duration and the amount of reduced Pain and replenished Energy increase with missing Health. |
| Seal of Cleansing | Spell Type: Target Object Range: 6 Energy: 20 Cooldown: 24 | Removes all physical and magical effects from the chosen target and every target adjacent to it. Destroys all summoned magical or elemental entities within the spell's area of effect (runes, fires, unholy blood, acid, magma, etc). Replenishes 3% Max Health and 5% Max Energy for each removed effect for destroyed entity. Doubles the bonuses for each positive effect removed from caster. Applies all Undead targets within the spell's area of effect with +33% Damage Taken for 10 turns. |
| Sudden Lunge | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 12 | Delivers a strike with -50% Weapon Damage and 80% Stagger Chance. Reduces all cooldowns by 2 turns. If the strike does damage, puts the target's abilities on a 2 turns Cooldown. If equipped with a spear, grants the skill +1 range. |
Possible Loot
Weapons
See also
Page last edited during patch: 0.8.1.8 | Data Page last updated in: 0.9.3.9
| |||||






