Thug (Two-Handed Flail)
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Thug
Tier 2 Human

Health: 90
Energy: 75
Damage
21 Crushing
Protection
Head 0
Body 4
Arms 1
Legs 1
Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%
Defensive stats
Block Chance 0%
Bleed Res. 10%
Pain Res. 0%
Bleed Res. 10%
Pain Res. 0%
Block Power 0
Control Res. 10%
Fortitude 0%
Control Res. 10%
Fortitude 0%
Dodge Chance 4%
Move Res. 10%
Crit Avoidance 0%
Move Res. 10%
Crit Avoidance 0%
Offensive stats
Crit Chance 7%
Counter Chance 4%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 4%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 15%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 15%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 70%
Fumble Chance 30%
Stagger Chance 15%
Magic Power 100%
Armor Pen. 10%
Bodypart Dmg 10%
Fumble Chance 30%
Stagger Chance 15%
Magic Power 100%
Armor Pen. 10%
Bodypart Dmg 10%
Attributes
STR: 12
AGL: 9
PRC: 9
VIT: 12
WIL: 9
Miscellaneous
Faction: Brigand
Size: medium
XP: 40
Show moreShow less
A grimy, malnourished commoner, ready to commit any crime for a piece of bread and a few gold coins.
| “ | A grimy, malnourished commoner, ready to commit any crime for a piece of bread and a few gold coins. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Mighty Swing | Maneuver Type: No Target Energy: 4 Cooldown: 1 | Activates "Mighty Swing" for 1 turn: +50% Weapon Damage +50% Stagger Chance +25% Stun Chance +50% Bodypart Damage +50% Armor Damage -200% Counter Chance |
| Unstoppable Force | Attack Type: Target Area Range: 1 Energy: 14 Cooldown: 12 | Delivers a strike to three adjacent tiles with +72% Knockback Chance and +60% Armor Damage. Grants -10% Skills Energy Cost for 3 turns for each target that is knocked back by the strike. The effect stacks up to 3 times. If affected by "Mighty Swing", and the strike knocked the target back, put its abilities a 2 turns cooldown. |
| Unbalance | Passive | Knocking targets back with two-handed mace strikes applies them with -10% Control Resistance, +5% Fumble Chance and -10% Dodge Chance for 4 turns. The effect stacks up to 3 times. |
Possible Loot
TODO
See also
Page last edited during patch: 0.9.2.13 | Data Page last updated in: 0.9.3.9
| |||||


