Difference between revisions of "Fiend (Two-Handed Axe)"

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==Possible Loot==
==Possible Loot==
TODO
This creature leaves no loot.


== See also ==
== See also ==

Revision as of 22:26, 21 October 2022


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Fiend
Level 16 Vampire
Fiend (Two-Handed Axe)
Health: 185
Energy: 99

Damage
33 Slashing
3 Unholy

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 26%
Slashing 26%
Piercing 26%
Crushing 26%
Rending 26%
Nature 50%
Fire 50%
Frost 50%
Shock 50%
Poison 50%
Caustic 50%
Magic 33%
Unholy 99%
Arcane 33%
Sacred -17%
Psionic 33%

Defensive stats
Block Chance 13%
Bleed Res. 33%
Pain Res. 99%
Block Power 13
Control Res. 33%
Fortitude 26%
Dodge Chance 6%
Move Res. 33%

Offensive stats
Crit Chance 13%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 13%
Vision 9
Crit Efficiency ×1
Bleed Chance 66%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 13%
Bonus Range 0
Accuracy 91%
Fumble Chance 18%
Stagger Chance 33%
Magic Power 100%
Armor Pen. 39%
Bodypart Dmg 33%

Attributes
STR: 30
AGL: 25
PRC: 20
VIT: 20
WIL: 8

Miscellaneous
Faction: Vampire
Size: medium
XP: 160

Show moreShow less
This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.
This Proselyte is a perfect soldier: inhumanly strong, ferocious, and feeling no pain, fear, or mercy.

Skills

TODO

SkillBasic StatsDescription
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
13
Delivers a strike with +27% Life Drain and +27% Bleed Chance.

Activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 6% Max Health and Energy each turn.
Dismember
Dismember
Attack
Type:
Target Object
Range:
1
Energy:
13
Cooldown:
10
Delivers a strike with +65% Bodypart Damage and +10% Crit Chance to one of the target's body parts with a minor or medium Injury. If the target has no Injuries, delivers the strike to one of its limbs.

If the strike worsens an Injury or causes a new one, the target loses 10% Max Health, and the affected body part has 100% chance to start Bleeding.
Reign in Blood
Reign in Blood
Attack
Type:
Target Object
Range:
1
Energy:
11
Cooldown:
10
Delivers a strike with +40% Knockback chance and +10% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health.

With 60% chance causes the target's Injured body parts to start bleeding.

Then replenishes +5% Max Energy for each Bleeding and degree of Injury affecting the target.
Hooking Chop
Hooking Chop
Attack
Type:
Target Object
Range:
2
Energy:
12
Cooldown:
12
Delivers a strike with -25% Damage, +75% Bleed Chance, and +10% Armor Penetration.

Grants the strike a 75% chance to Pull the target if its 1 tile away.

Worsens the Condition of an additional body part besides the one hit by the strike.
Witness His Might!
Witness His Might!
Passive
Each type of Proselyte within Vision grants +6% Max Health and +6% Weapon Damage.

Hitting an enemy applies them with +3% Damage Taken for 6 turns for each type of Proselyte within Vision.
Anthem of Bloodshed
Anthem of Bloodshed
Skill with name "Anthem of Bloodshed" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Anthem of Bloodshed" does not exist.

Add it to Skill data or fix the Skill name.

Possible Loot

This creature leaves no loot.

See also