Difference between revisions of "Sanguimage"

From Stoneshard wiki
Jump to navigation Jump to search
 
(13 intermediate revisions by 7 users not shown)
Line 4: Line 4:


==Skills==
==Skills==
{{Skill_list|Summon Blood Golem|Vampiric Blood|Vampiric Rune|Mark of the Feast|Life Leech}}
{{SkillTable/head|enemy skills=5}}
{{SkillTable/row|Summon Blood Golem}}
{{SkillTable/row|Draining Sigil}}
{{SkillTable/row|Mark of the Feast}}
{{SkillTable/row|Sacrificial Blood}}
{{SkillTable/row|Life Leech}}
{{SkillTable/row|Bloodthirst}}
{{SkillTable/end}}


==Possible Loot==
==Possible Loot==
Weapons  
Weapons  
*[[Travelling Staff]]
*(99%) Tier 1-3 [[Staves]] or (1%) [[Vampiric Staff]]
*[[Conjurer Staff]]
*[[Monk Staff]]
*[[Pilgrim Staff]]


Jewerly
Jewelry
*[[Bronze Amethyst Ring]]
*(10%) Candle or [[Censer]]
*(6%) Tier 2-3 [[Rings|Ring]]


Medicine  
Medicine  
* Various [[Potions]]
* (10%) [[Potions]]
*(0.5%) [[Gwynnel's Elixir]]
Scroll
 
* (10%) [[Scrolls]]


== See also ==
== See also ==
* [[Enemies#Crimson_Covenant|Crimson Covenant]]
* [[Enemies#Secret Cults (Proselytes)|Secret Cults (Proselytes)]]
* [[Enemies]]
* [[Enemies]]



Latest revision as of 23:34, 27 December 2024


This article is a stub. You can help Stoneshard wiki by expanding it.


Sanguimage
Tier 3 Vampire
Sanguimage
Health: 130
Energy: 150

Damage
12 Crushing
9 Unholy

Protection
Head 2
Body 3
Arms 0
Legs 0

Resistances
Physical 13%
Slashing 13%
Piercing 13%
Crushing 13%
Rending 13%
Nature 13%
Fire 13%
Frost 13%
Shock 13%
Poison 13%
Caustic 13%
Magic 13%
Unholy 46%
Arcane 13%
Sacred -53%
Psionic 13%

Miscellaneous
Faction: Vampire
Size: medium
XP: 60

Show more
A heresiarch whose main purpose is to provide guidance for the rest of the cult.
A heresiarch-sanguimage, whose main purpose is to provide guidance for the rest of the cult.

Skills

SkillBasic StatsDescription
Summon Blood Golem
Summon Blood Golem
Spell
Type:
Target Tile
Range:
11
Energy:
66
Cooldown:
66
Summons a Blood Golem on the targeted tile.
Draining Sigil
Draining Sigil
Spell
Type:
Target Tile
Range:
9
Energy:
26
Cooldown:
18
Creates a Rune on the target's tile and two more on the tiles adjacent to it. The Runes persist for 9 turns or until the caster's death.

Remaining on the Runes deals 9 Unholy Damage with 29% Immobilization Chance and permanently increases the caster's Max Health by 6%.

The Runes don't harm Proselytes, instead replenishing them 9% Max Health each turn.
Mark of the Feast
Mark of the Feast
Spell
Type:
Target Object
Range:
10
Energy:
13
Cooldown:
13
Applies "Mark of the Feast" for 3 turns:

-26% Bleed Resistance
-13% Dodge Chance

Grants all received attacks +13% Life Drain.

Receiving a Bleeding prolongs the effect by 1 turn.
Sacrificial Blood
Sacrificial Blood
Spell
Type:
Target Object
Range:
8
Energy:
18
Cooldown:
17
Applies the target with "Sacrificial Blood", which remains active until the caster's death.

Using Spells against a target affected by this effect grants +9% Magic Power and +9% Healing Efficiency (both effects stack up to 6 times) and also reduces all cooldowns by 3 turns.
Life Leech
Life Leech
Spell
Type:
Target Object
Range:
2
Energy:
26
Cooldown:
12
Deals 9 Unholy Damage

Replenishes Health for the amount of damage dealt by the spell. If Health is at 100%, increase it by the same amount for 9 turns.
Bloodthirst
Bloodthirst
Attack
Type:
Target Object
Range:
1
Energy:
9
Cooldown:
13
Delivers a strike with +27% Life Drain and +27% Bleed Chance.

Activates "Vampiric Blood" for 3 turns:

+9% Life Drain
Replenishes 6% Max Health and Energy each turn.

Possible Loot

Weapons

Jewelry

Medicine

Scroll

See also


Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18