Difference between revisions of "Renegade"
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Renegade
Tier Data does not exist.
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
old>Pumasky2 m (fix) |
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<div style='float: right'>{{ | <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> | ||
{{Quote|In times of war, honor and loyalty are empty words. Personal gain and staying sated become the priority.}} | {{Quote|In times of war, honor and loyalty are empty words. Personal gain and staying sated become the priority.}} | ||
==Skills== | ==Skills== | ||
{{Skill list|||}} | |||
{{SkillTable/head|enemy skills=1}} | |||
{{SkillTable/row|Nail Down}} | |||
{{SkillTable/row|Pikeman's Stance}} | |||
{{SkillTable/row|Flexible Defense}} | |||
{{SkillTable/row|Regroup}} | |||
{{SkillTable/row|Push the Falling}} | |||
{{SkillTable/row|No Time to Linger}} | |||
{{SkillTable/end}} | |||
==Possible Loot== | |||
Weapons | |||
* (100%) Tier 2 [[Spears|Spear]] | |||
Jewelry | |||
* (2%) Tier 2 [[Rings|Ring]] or [[Amulets|Amulet]] | |||
Consumables | |||
* (8%) [[Healing Salve]], [[Herbal Extract]], [[Splint]], [[Bandage]], [[Bread]], [[Lockpicks|Lockpick]], [[Mead]], [[Flatbread]], White Fish or [[Apple]] | |||
Books | |||
* (1%) [[Spears Treatise II]] | |||
Bags | |||
* (5%) [[Purse]] (1-15g) | |||
== See also == | |||
* [[Brigands]] | |||
* [[Enemies]] | |||
{{Template:Enemy navbox}} | {{Template:Enemy navbox}} | ||
[[Category:Enemy_NPCs]] | [[Category:Enemy_NPCs]] | ||
Latest revision as of 23:41, 28 December 2024
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Renegade
Tier Data does not exist.
Health:
Energy:
Damage
Protection
Head 0
Body 0
Arms 0
Legs 0
Resistances
Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. 0%
Bleed Res. 0%
Pain Res. 0%
Block Power 0
Control Res. 0%
Fortitude 0%
Control Res. 0%
Fortitude 0%
Dodge Chance 0%
Move Res. 0%
Crit Avoidance 0%
Move Res. 0%
Crit Avoidance 0%
Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 0%
Fumble Chance 0%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 0%
Bodypart Dmg 0%
Fumble Chance 0%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 0%
Bodypart Dmg 0%
Attributes
STR:
AGL:
PRC:
VIT:
WIL:
Miscellaneous
Faction:
Size:
XP:
Show moreShow less
Data does not exist.
| “ | In times of war, honor and loyalty are empty words. Personal gain and staying sated become the priority. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Nail Down | Attack Type: Target Object Range: 2 Energy: 14 Cooldown: 12 | Delivers a strike to one of the target's legs with +5% Crit Chance. If the target is adjacent, grants the strike +20% Weapon Damage and +50% Knockback Chance. If the target is 1 tile away, grants the strike +20% Bodypart Damage and +50% Immobilization Chance. |
| Pikeman's Stance | Skill with name "Pikeman's Stance" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Pikeman's Stance" does not exist. Add it to Skill data or fix the Skill name. |
| Flexible Defense | Attack / Maneuver Type: Target Area Range: 1 Energy: 16 Cooldown: 16 | Delivers a strike to three adjacent tiles with -50% Weapon Damage and +100% Stagger Chance. Applies all targets within the skill's area of effect with -20% Weapon Damage, +20% Fumble Chance and -5% Accuracy for 2 turns. If equipped with a light chestpiece, grants additional +1 turn to the applied penalties' duration. If equipped with a heavy chestpiece, replenishes +5% Max Energy and grants +10% Energy Restoration for 4 turns for each enemy within the skill's area of effect. |
| Regroup | Maneuver Type: Target Tile Range: 1 Energy: 18 Cooldown: 18 | Repositions to an adjacent tile, replenishes 20% Max Block Power, and reduces the ability tree's skills cooldowns by 1 turn for each enemy within 3 tiles. Activates "Regroup" for 10 turns: +5% Block Chance +5% Max Block Power +15% Block Power Recovery +5% Counter Chance Grants an extra stack of the effect (up to IV) for each ability tree's skill that was on cooldown before its activation. |
| Push the Falling | Passive | Dazing, Stunning, Staggering, Confusing, Immobilizing, and causing Bleeding with strikes replenishes 4% Max Energy. Using "Mighty Kick" against targets with these effects prolongs their duration by 1-2 turns, depending on each individual effect's duration cap. |
| No Time to Linger | Passive | Grants strikes and shots against Dazed, Stunned, Staggered, Confused, Immobilized, or Bleeding targets +5% Accuracy, -5% Fumble Chance, and +5% Crit Chance. Using "Sudden Lunge" against targets with these effects grants the strike +25% Weapon Damage and doesn't take a turn. |
Possible Loot
Weapons
- (100%) Tier 2 Spear
Jewelry
Consumables
- (8%) Healing Salve, Herbal Extract, Splint, Bandage, Bread, Lockpick, Mead, Flatbread, White Fish or Apple
Books
- (1%) Spears Treatise II
Bags
- (5%) Purse (1-15g)
See also
Page last edited during patch: 0.9.1.0
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