Difference between revisions of "Thug (Two-Handed Axe)"
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Thug
Tier 2 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
(→Skills) |
FistJuicer (talk | contribs) |
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==Possible Loot== | ==Possible Loot== | ||
Weapons | Weapons | ||
*[[ | |||
* (100%) [[Billhook]] | |||
Jewelry | Jewelry | ||
* (2%) Tier 1-2 [[Rings|Ring]] or [[Amulets|Amulet]] | |||
*[[Cheese]] | |||
Consumables | |||
* (5%) Dice, [[Splint]], [[Bandage]], [[Bread]], [[Lockpicks|Lockpick]], [[Mead]], [[Flatbread]], [[Cheese]], [[Goat Cheese]], [[Roasted Sinewy Meat]], [[Apple]], [[Pear]] | |||
Bags | |||
* (10%) [[Purse]] (1-10g) | |||
== See also == | == See also == | ||
Revision as of 00:40, 29 December 2024
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Thug
Tier 2 Human
Health: 90
Energy: 75
Damage
23 Slashing
Protection
Head 0
Body 3
Arms 2
Legs 2
Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%
Defensive stats
Block Chance 0%
Bleed Res. 10%
Pain Res. 0%
Bleed Res. 10%
Pain Res. 0%
Block Power 0
Control Res. 5%
Fortitude 0%
Control Res. 5%
Fortitude 0%
Dodge Chance 0%
Move Res. 10%
Crit Avoidance 0%
Move Res. 10%
Crit Avoidance 0%
Offensive stats
Crit Chance 6%
Counter Chance 6%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 6%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.15
Bleed Chance 20%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 20%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 70%
Fumble Chance 28%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 15%
Fumble Chance 28%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 15%
Attributes
STR: 15
AGL: 9
PRC: 15
VIT: 12
WIL: 9
Miscellaneous
Faction: Brigand
Size: medium
XP: 40
Show moreShow less
A grimy, malnourished commoner, ready to commit any crime for a piece of bread and a few gold coins.
| For other uses, see Turncoat. |
| “ | Some guardsmen eventually come to a conclusion that robbing is more profitable than protecting others from being robbed. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Reign in Blood | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 14 | Delivers a strike with +42% Knockback chance and +32% Bodypart Damage for each Bleeding affecting the target and each missing 20% of its Health. With 51% chance causes the target's Injured body parts to start bleeding. Then replenishes 5% Max Energy for each Bleeding and degree of Injury affecting the target. |
| Hooking Chop | Attack Type: Target Object Range: 2 Energy: 12 Cooldown: 12 | Delivers a strike with -20% Weapon Damage, +76% Bleed Chance, and +22% Armor Penetration. Grants the strike a 102% chance to Pull the target if its 1 tile away. Deals damage to an additional body part besides the one hit by the strike. |
Possible Loot
Weapons
- (100%) Billhook
Jewelry
Consumables
- (5%) Dice, Splint, Bandage, Bread, Lockpick, Mead, Flatbread, Cheese, Goat Cheese, Roasted Sinewy Meat, Apple, Pear
Bags
- (10%) Purse (1-10g)
See also
Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.3.9
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