Difference between revisions of "Marauder (Two-Handed Sword)"
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Marauder
Tier 3 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
old>Pumasky2 (Created page with "<includeonly>{{#switch: {{{1}}} <!-- Updated with Npc Parser V 0.52 --> |Level = 9 |Type = Human |Faction = Brigand |Size = Medium |XP = 70 |Health = 120 |Energy = 110 |Protec...") |
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<div style='float: right'>{{ | <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> | ||
{{for||other uses|Marauder}} | |||
{{Quote|A commoner or a deserter, who somehow got hold of decent gear and went on a spree across the realm.}} | {{Quote|A commoner or a deserter, who somehow got hold of decent gear and went on a spree across the realm.}} | ||
==Skills== | ==Skills== | ||
{{Skill_list|||}} | |||
{{SkillTable/head|enemy skills=1}} | |||
{{SkillTable/row|Heroic Charge}} | |||
{{SkillTable/row|Seize the Initiative}} | |||
{{SkillTable/row|Hewing Strike}} | |||
{{SkillTable/end}} | |||
==Possible Loot== | |||
Weapons | |||
* (100%) Tier 2 [[Two-Handed Swords|Two-Handed Sword]] | |||
Jewelry | |||
* (2%) Tier 2 [[Rings|Ring]] or [[Amulets|Amulet]] | |||
Consumables | |||
* (8%) [[Healing Salve]], [[Herbal Extract]], [[Splint]], [[Bandage]], [[Bread]], [[Lockpicks|Lockpick]], [[Mead]], [[Flatbread]], White Fish or [[Apple]] | |||
Books | |||
* (1%) [[Two-Handed Swords Treatise I]] | |||
Bags | |||
* (5%) [[Purse]] (1-15g) | |||
== See also == | |||
* [[Brigands]] | |||
* [[Enemies]] | |||
{{Template:Enemy navbox}} | {{Template:Enemy navbox}} | ||
[[Category:Enemy_NPCs]] | [[Category:Enemy_NPCs]] | ||
Latest revision as of 00:05, 29 December 2024
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Marauder
Tier 3 Human
Health: 105
Energy: 85
Damage
28 Slashing
Protection
Head 8
Body 7
Arms 4
Legs 4
Resistances
Physical 20%
Slashing 20%
Piercing 20%
Crushing 20%
Rending 20%
Shock -5%
Defensive stats
Block Chance 15%
Bleed Res. 20%
Pain Res. 10%
Bleed Res. 20%
Pain Res. 10%
Block Power 24
Control Res. 20%
Fortitude 10%
Control Res. 20%
Fortitude 10%
Dodge Chance 5%
Move Res. 20%
Crit Avoidance 5%
Move Res. 20%
Crit Avoidance 5%
Offensive stats
Crit Chance 14%
Counter Chance 15%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 15%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.15
Bleed Chance 25%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 25%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 81%
Fumble Chance 16%
Stagger Chance 25%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 15%
Fumble Chance 16%
Stagger Chance 25%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 15%
Attributes
STR: 16
AGL: 10
PRC: 16
VIT: 13
WIL: 10
Miscellaneous
Faction: Brigand
Size: medium
XP: 60
Show moreShow less
A commoner or deserter who somehow got hold of decent gear and then went on a spree across the realm.
| For other uses, see Marauder. |
| “ | A commoner or a deserter, who somehow got hold of decent gear and went on a spree across the realm. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Heroic Charge | Attack / Charge Type: Target Object Range: 3 Energy: 26 Cooldown: 24 | Performs a charge towards the target and delivers a strike with +92% Stagger Chance. Each tile traveled with the charge grants the strike +10% Weapon Damage and +5.5% Crit Chance. |
| Seize the Initiative | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 10 | Applies the target with -20% Dodge Chance and -20% Block Chance until the next turn and delivers a strike to its least protected body part with +10% Accuracy and -10% Fumble Chance. If the strike does damage, activates "Seized Initiative" for 2 turns: +5% Accuracy -5% Fumble Chance -10% Cooldowns Duration -10% Skills Energy Cost Also applies the target with "Initiative Loss" for 2 turns, which penalizes the same stats. Damaging strikes and shots prolong the duration of both effects by 1 turn. "Initiative Loss" can only be active on one target at a time. Grants the skill +1 Range (if equipped with a spear) or sets its Range to that of the weapon (if equipped with a ranged weapon). |
| Hewing Strike | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 8 | Delivers a strike to one of the target's hands with +62% Bleed Chance and +25% Bodypart Damage. If the strike does damage, applies the target with -21% Move Resistance and -21% Bleed Resistance for 4 turns. Doubles the skill's effects if the target is Staggered. Successful two-handed sword counters reduce the skill's cooldown by 1 turn. |
Possible Loot
Weapons
- (100%) Tier 2 Two-Handed Sword
Jewelry
Consumables
- (8%) Healing Salve, Herbal Extract, Splint, Bandage, Bread, Lockpick, Mead, Flatbread, White Fish or Apple
Books
Bags
- (5%) Purse (1-15g)
See also
Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.3.9
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