Difference between revisions of "Risen Knight-Brother (Two-Handed Axe)"
Jump to navigation
Jump to search
Risen Knight-Brother
Tier 5 Undead
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
m (→Skills) |
m |
||
| (13 intermediate revisions by 6 users not shown) | |||
| Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
<div style='float: right'>{{ | <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> | ||
{{for||other uses|Risen Knight-Brother}} | |||
{{Quote|The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...}} | {{Quote|The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...}} | ||
==Skills== | ==Skills== | ||
{{SkillTable/head|enemy skills=1}} | {{SkillTable/head|enemy skills=1}} | ||
{{SkillTable/row|Hooking Chop}} | |||
{{SkillTable/row|Dismember}} | {{SkillTable/row|Dismember}} | ||
{{SkillTable/row|Unyielding Defense}} | |||
{{SkillTable/row|Thirst for Battle}} | {{SkillTable/row|Thirst for Battle}} | ||
{{SkillTable/row| | {{SkillTable/row|Shieldbreaker}} | ||
{{SkillTable/ | {{SkillTable/end}} | ||
==Possible Loot== | |||
Weapons | |||
*(100%) Tier 3-4 [[Two-Handed Axes|Two-Handed Axe]] | |||
Junk | |||
*[[Rib Cage]] | |||
*[[Bone Foot]] | |||
== See also == | |||
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]] | |||
* [[Enemies]] | |||
{{Template:Enemy navbox}} | {{Template:Enemy navbox}} | ||
[[Category:Enemy_NPCs]] | [[Category:Enemy_NPCs]] | ||
Latest revision as of 21:10, 7 April 2025
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Risen Knight-Brother
Tier 5 Undead
Health: 120
Energy: 100
Damage
35 Slashing
8 Unholy
Protection
Head 8
Body 20
Arms 16
Legs 16
Resistances
Physical 60%
Slashing 60%
Piercing 65%
Crushing 40%
Rending 60%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%
Defensive stats
Block Chance 27%
Bleed Res. 200%
Pain Res. 100%
Bleed Res. 200%
Pain Res. 100%
Block Power 33
Control Res. 60%
Fortitude 30%
Control Res. 60%
Fortitude 30%
Dodge Chance -10%
Move Res. 40%
Crit Avoidance 35%
Move Res. 40%
Crit Avoidance 35%
Offensive stats
Crit Chance 29%
Counter Chance 10%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 10%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.4
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 97%
Fumble Chance -7%
Stagger Chance 65%
Magic Power 100%
Armor Pen. 50%
Bodypart Dmg 30%
Fumble Chance -7%
Stagger Chance 65%
Magic Power 100%
Armor Pen. 50%
Bodypart Dmg 30%
Attributes
STR: 23
AGL: 11
PRC: 11
VIT: 15
WIL: 8
Miscellaneous
Faction: Undead
Size: medium
XP: 100
Show moreShow less
Once, he faithfully served the royal court. Now, he serves again... to other, less worthy masters.
| For other uses, see Risen Knight-Brother. |
| “ | The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true... | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Hooking Chop | Attack Type: Target Object Range: 2 Energy: 12 Cooldown: 12 | Delivers a strike with -20% Weapon Damage, +76% Bleed Chance, and +22% Armor Penetration. Grants the strike a 102% chance to Pull the target if its 1 tile away. Deals damage to an additional body part besides the one hit by the strike. |
| Dismember | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 16 | Delivers a strike with +50% Bodypart Damage and +11% Crit Chance to one of the target's body parts with a minor or medium Injury. If the target has no Injuries, delivers the strike to one of its limbs. If the strike worsens an Injury or causes a new one, the target loses 10% Max Health, and the affected body part has 120% chance to start Bleeding. |
| Unyielding Defense | Maneuver Type: Target Tile Range: 1 Energy: 14 Cooldown: 10 | Repositions to an adjacent tile and activates "Unyielding Defense" for 8 turns: +10% to all body parts' Protection (no less than 1) +10% Control Resistance +3% Block Power Recovery +5% Block Chance or +5% Dodge Chance (the priority is given to the highest Stat). Each received strike grants an extra stack of the effect (up to V). |
| Thirst for Battle | Maneuver Type: No Target Energy: 30 Cooldown: 30 | Activates "Thirst for Battle" for 8 turns. Each missing percent of Health grants: +0.5% Weapon Damage +0.25% Crit Chance +0.5% Crit Efficiency +0.33% Life Drain +0.5% Energy Drain The effect's power changes dynamically depending on the current Health. Critical strikes and shots prelong the effect's duration by 1 turn (up to 8. The first strike received on the same turn as using the skill is guaranteed to trigger a counter. |
| Shieldbreaker | Passive | Two-handed axe hits apply their target with -10% Block Chance, -10% Block Power Recovery, and -15% Max Block Power for 6 turns. If the target's Block Chance is 0%, two-handed axe strikes against it grant -4% Fumble Chance for 6 turns. Both effects stack up to 5 times. |
Possible Loot
Weapons
- (100%) Tier 3-4 Two-Handed Axe
Junk
See also
Page last edited during patch: 0.9.2.11 | Data Page last updated in: 0.9.3.9
| |||||




