Difference between revisions of "Prospector"

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(Created page with "{{stub}} <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> {{Quote}} ==Skills== TODO ==Possible Loot== TODO == See also == * Brigands * Enemies {{Template:Enemy navbox}} Category:Enemy_NPCs")
 
 
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==Skills==
==Skills==
TODO
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Mighty Swing}}
{{SkillTable/row|Mighty Kick}}
{{SkillTable/row|Leg Sweep}}
{{SkillTable/row|Not This Time}}
{{SkillTable/row|Setup}}
{{SkillTable/end}}


==Possible Loot==
==Possible Loot==
TODO
* [[Pickaxe]]
* [[Crowns]]
*[[Miner Stew (Recipe)]]


== See also ==
== See also ==

Latest revision as of 20:07, 26 September 2025


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Prospector
Tier 3 Human
Prospector
Health: 95
Energy: 80

Damage
18 Piercing

Protection
Head 0
Body 1
Arms 0
Legs 1

Resistances
Physical 3%
Slashing 3%
Piercing 3%
Crushing 3%
Rending 3%

Defensive stats
Block Chance 0%
Bleed Res. 20%
Pain Res. 10%
Block Power 0
Control Res. 33%
Fortitude 0%
Dodge Chance 0%
Move Res. 25%
Crit Avoidance 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 77%
Fumble Chance 20%
Stagger Chance 30%
Magic Power 100%
Armor Pen. 20%
Bodypart Dmg 10%

Attributes
STR: 10
AGL: 10
PRC: 10
VIT: 10
WIL: 10

Miscellaneous
Faction: Brigand
Size: medium
XP: 60

Show moreShow less
The war drags on, and a great number of mines remain deserted. When not busy with raids, many brigand gangs don't hesitate to scour them for any remaining precious ores.
The war drags on, and a great number of mines remain deserted. When not busy with raids, many brigand gangs don't hesitate to scour them for any remaining precious ores.

Skills

SkillBasic StatsDescription
Mighty Swing
Mighty Swing
Maneuver
Type:
No Target
Energy:
4
Cooldown:
1
Activates "Mighty Swing" for 1 turn:

+50% Weapon Damage
+50% Stagger Chance
+25% Stun Chance
+50% Bodypart Damage
+50% Armor Damage
-200% Counter Chance
Mighty Kick
Mighty Kick
Maneuver
Type:
Target Object
Range:
1
Energy:
6
Cooldown:
6
Deals 10 Crushing Damage with 120% Accuracy, 100% Stagger Chance, and 80% Knockback Chance.

The damage dealt depends on the equipped boots' Protection.

Hitting the target applies it with -30% Max Block Power, -20% Control Resistance, -20% Move Resistance, and -15% Crit Avoidance for 4 turns.

The effect stacks up to 2 times.
Leg Sweep
Leg Sweep
Maneuver
Type:
Target Area
Range:
1
Energy:
10
Cooldown:
8
Deals 7 Crushing Damage to three adjacent tiles with 100% Accuracy and 85% Immobilization Chance.
Then allows to Reposition to an adjacent tile.

The damage dealt depends on the equipped boots' Protection.

Hitting a target applies it with +10% Fumble Chance, -10% Crit Chance, and -10% Weapon Damage for 3 turns.

The effect stacks up to 2 times.

If the target was hit by the strike and is adjacent after using the skill, with 125% chance applies it with Stagger.
Not This Time
Not This Time
Passive
Full blocks and dodges grant +5% Control Resistance and +5% Move Resistance for 5 turns.

The effect stacks up to 2 times.

Once per 90 turns removes Stun, Daze, Stagger or Immobilization upon receiving them.
Setup
Setup
Passive
Skipping a turn, switching to another loadout, or using Stances and Maneuvers grants +5% Accuracy, -5% Damage Taken, and -5% Abilities Energy Cost for 3 turns.

The effect stacks up to 2 times.

Possible Loot

See also


Page last edited during patch: 0.9.3.9 | Data Page last updated in: 0.9.3.9