Wraithbinder
Revision as of 00:53, 15 December 2023 by Lucid Tavi (talk | contribs) (→Possible Loot: Added 21 possible loots through the power of savescumming. Still wip)
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Wraithbinder
Level 20 Human
Health: 160
Energy: 350
Damage
12 Piercing
12 Unholy
Protection
Head 0
Body 5
Arms 3
Legs 3
Resistances
Physical 20%
Slashing 20%
Piercing 20%
Crushing 20%
Rending 20%
Nature 33%
Fire 33%
Frost 33%
Shock 33%
Poison 33%
Caustic 33%
Magic 66%
Unholy 141%
Arcane 66%
Sacred 16%
Psionic 66%
Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. 75%
Bleed Res. 0%
Pain Res. 75%
Block Power 0
Control Res. 0%
Fortitude 0%
Control Res. 0%
Fortitude 0%
Dodge Chance 0%
Move Res. 0%
Move Res. 0%
Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 33%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 33%
Bonus Range 0
Accuracy 85%
Fumble Chance 20%
Stagger Chance 0%
Magic Power 200%
Armor Pen. 20%
Bodypart Dmg 0%
Fumble Chance 20%
Stagger Chance 0%
Magic Power 200%
Armor Pen. 20%
Bodypart Dmg 0%
Attributes
STR: 7
AGL: 7
PRC: 18
VIT: 7
WIL: 30
Miscellaneous
Faction: Undead
Size: medium
XP: 400
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Summoning a dead man's spirit in its purest form, skipping the search for a suitable vessel altogether, is a pinnacle of the art of necromancy.
“ | Summoning a dead man's spirit in its purest form, skipping the search for a suitable vessel altogether, is a pinnacle of the art of necromancy. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Curse of Decay | Spell Type: Target Object Range: 10 Energy: 18 Cooldown: 21 | Applies the target with "Curse of Decay" for 13 turns: -6% Max Health -6% Max Energy -6%Energy Restoration 9%Healing Efficiency IV stacks of the effect: each turn worsens the Condition of a random body part by 1% Each turn applies an extra stack of the effect (up to IV. Basic strikes, shots, and using abilities reduce the number of stacks by 2. |
Curse of Agony | Spell Type: Target Object Range: 9 Energy: 13 Cooldown: 13 | Applies target with "Curse of Agony" for 13 turns: +1% Pain Change -6% Weapon Damage -9% Magic Power -9% Fortitude -9% Unholy Resistance The penalties change dynamically depending on the target's current Pain. |
Desecration | Spell Type: Target Object Range: 6 Energy: 13 Cooldown: 4 | Shoots a bolt of dark energy, dealing 9 Unholy Damage with 90% Accuracy. If the spell hits the target, burns its Energy for the amount of damage dealt and replenishes the same amount of Energy to the caster. |
Lesser Ritual of Resurrection | Spell Type: Target Object Range: 6 Energy: 33 Cooldown: 26 | Reanimates a slain Undead, replenishing it 66% Max Health and 66% Max Energy. The reanimated undead's Armor Durability is set to 0%, and all its abilities are put on cooldown for 50% of the maximum number of turns. |
Greater Ritual of Resurrection | Spell Type: No Target Range: 6 Energy: 66 Cooldown: 30 | Reanimates all slain Undead within 6 tiles, replenishing them 33% Max Health and 33% Max Energy. The reanimated undead's Armor Durability is set to 0%, and all its abilities are put on cooldown. |
Deadly Premonition | Maneuver Type: Target Object Range: 8 Energy: 9 Cooldown: 9 | Applies the target with "Deadly Premonition" for an indefinite number of turns: Grants the next used Attack skill or Spell +50% Fumble Chance, +50% Backfire Chance, and +50% Cooldown Duration. Using Attack skills or Spells removes the effect and reduces the caster's cooldowns by 2 turns. |
Steal Essence | Spell Type: Target Object Range: 7 Energy: 13 Cooldown: 6 | Steals 6% Max Health and 6% Max Energy from an Undead ally, transferring them to the caster. Activates "Stolen Essence" for 3- turns: +13% Magic Power -9% Spells Energy Cost -9% Cooldowns Duration -9% Damage Taken Using Spells replenishes Health for 9% of the Energy spent The repeated use of the spell grants an extra stack of the effect (up to IV) and refreshes its duration. |
Wraith Summoning | Attack Type: Target Tile Range: 6 Energy: 33 Cooldown: 13 | Summons a Wraith on the targeted tile. The Wraith's power depends on the number of "Stolen Essence" stacks. Using the ability removes "Stolen Essence". |
Unholy Blessing | Spell Type: Target Object Range: 11 Energy: 20 Cooldown: 15 | Replenishes 13% Max Healht to the target and grants "Unholy Blessing" for 13 turns: 13% Life Drain 13% Energy Drain 13% Damage Reflection. |
Possible Loot
Jewelry
- Bronze Amethyst Ring
- Silver Aquamarine Ring
- Gold Ring
- Amethyst Pendant
- Carved Topaz Amulet
- Brass Agate Ring
- Mastercrafted Silver Ring
- Silver Jade Ring
- Silver Amethyst Ring
- Silver Topaz Ring
- Pearl Necklace
- Silver Ring
- Coin Talisman
- Gold Medallion
- Steel Signet
- Brass Signet
Scrolls
Medicine
- Various Potions
See also