Risen Archer
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Risen Archer
Level 2 Undead
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Risen Archer
Level 2 Undead

Health:
Energy:
Damage
1 Frost
5 Sacred
Protection
Head 0
Body 0
Arms 16
Legs -10
Resistances
Frost 100%
Arcane -50%
Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. 0%
Bleed Res. 0%
Pain Res. 0%
Block Power 0
Control Res. 0%
Control Res. 0%
Dodge Chance 0%
Move Res. 0%
Move Res. 0%
Offensive stats
Crit Chance 0%
Counter Chance 31%
Stun Chance 10%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 31%
Stun Chance 10%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 9%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 9%
Energy Leech 0%
Bonus Range 0
Accuracy 0%
Fumble Chance 0%
Stagger Chance 9%
Magic Power 100%
Armor Pen. 13%
Fumble Chance 0%
Stagger Chance 9%
Magic Power 100%
Armor Pen. 13%
Attributes
STR: 12
AGL: 15
PRC:
VIT: 6
WIL: 7
Miscellaneous
Faction: Undead
Size: bones
XP: 50
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Their fragmented consciousness makes it challenging for the undead to use ranged weapons. Nevertheless, they will keep on shooting till the bitter end.
| “ | The only thing remaining in the mind of this warrior is the unrestrained lust for battle. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Taking Aim | Maneuver Type: No Target Energy: 4 Cooldown: 1 | Activates "Taking Aim" for 1 turn: +59% Accuracy +10% Weapon Damage +1 Range For each enemy within 4 tiles additionally grants the effect: +30% Knockback Chance +30% Immobilization Chance +30% Stagger Chance The bonus to Accuracy depends on the number of Ability Points invested into this tree. Removes the effect if not equipped with a ranged weapon. |
See also
Page last edited during patch: 0.8.0.13 | Data Page last updated in: 0.9.3.9
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