Brigand Pyromancer

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Brigand Pyromancer
Tier 5 Human
Brigand Pyromancer
Health: 165
Energy: 145

Damage
25 Crushing
5 Fire

Protection
Head 2
Body 4
Arms 3
Legs 3

Resistances
Physical 10%
Slashing 10%
Piercing 10%
Crushing 10%
Rending 10%
Nature 30%
Fire 65%
Frost 30%
Shock 30%
Poison 30%
Caustic 30%
Magic 30%
Unholy 30%
Arcane 30%
Sacred 30%
Psionic 30%

Miscellaneous
Faction: Brigand
Size: medium
XP: 100

Show more
Not every sorcerer manages to find themselves a place at the Academy or a noble court, which often leads them down the path of crime.
Some sorcerers fail to find their place at the noble court, ending up as criminals.

Skills

SkillBasic StatsDescription
Melting Ray
Melting Ray
Spell
Type:
Target Tile
Range:
5
Energy:
40
Cooldown:
16
Shoots a fiery ray towards the targeted tile, dealing 5 Fire Damage to all targets in its path and with 14% chance Igniting them for 3-4 turns.

The ray explodes in the targeted tile, Igniting it and dealing 8 Fire Damage to a 3x3 tile area.

The explosion's damage increases by 20% for each enemy the ray passes through.
BlazeSkill with name "Blaze" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Blaze" does not exist.

Add it to Skill data or fix the Skill name.
Ring of Fire
Ring of Fire
Spell
Type:
Target Area
Range:
1
Energy:
16
Cooldown:
8
Deals 12 Fire Damage to all adjacent tiles, Igniting the empty ones.

With 40% chance Ignites all affected targets for 2-3 turns and applies them with -5% Fire Resistance for 10 turns.

Grants +15% Pyromatic Power for 4 turns for each affected enemy.
Magma Rain
Magma Rain
Spell
Type:
Target Area
Range:
3
Energy:
36
Cooldown:
20
Deals 6 Fire Damage to a 3x3 tile area, create magma puddles within it and Igniting some of the tiles.

Magma persist for 3 turns. Remaining in magma deals 3 Fire Damage, applies with -5% Fire Resistance for 7 turns (the effect stacks), and has 5% chance to Ignite.

Each turn of remaining in the magma increases the Ignition chance by 5%.
Fire Barrage
Fire Barrage
Spell
Type:
Target Tile
Range:
5
Energy:
12
Cooldown:
4
Shoots three firebolts, each dealing 6 Fire Damage with 85% Accuracy.

Firebolts deal +30% more damage to Burning targets.
Seal of Cleansing
Seal of Cleansing
Spell
Type:
Target Object
Range:
6
Energy:
20
Cooldown:
24
Removes all physical and magical effects from the chosen target and every target adjacent to it.

Destroys all summoned magical or elemental entities within the spell's area of effect (runes, fires, unholy blood, acid, magma, etc).

Replenishes 3% Max Health and 5% Max Energy for each removed effect for destroyed entity.

Doubles the bonuses for each positive effect removed from caster.

Applies all Undead targets within the spell's area of effect with +33% Damage Taken for 10 turns.

Possible Loot

Weapons

Amulets

Rings

Scrolls

Books

Medicine

Purse with few coins

See also


Page last edited during patch: 0.8.1.8 | Data Page last updated in: 0.9.1.18