Crypt Keeper

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Crypt Keeper
Tier 4 Undead
Crypt Keeper
Health: 175
Energy: 190

Damage
15 Crushing
2 Fire
9 Unholy

Protection
Head 9
Body 9
Arms 6
Legs 6

Resistances
Physical 55%
Slashing 55%
Piercing 60%
Crushing 35%
Rending 55%
Nature 73%
Fire 73%
Frost 73%
Shock 73%
Poison 273%
Caustic 73%
Magic 43%
Unholy 93%
Arcane 43%
Sacred -7%
Psionic 43%

Defensive stats
Block Chance 15%
Bleed Res. 200%
Pain Res. 0%
Block Power 15
Control Res. 35%
Fortitude 35%
Dodge Chance -5%
Move Res. 40%
Crit Avoidance 35%

Offensive stats
Crit Chance 15%
Counter Chance 15%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 20%
Vision 2
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 35%
Immob. Chance 0%
Energy Leech 50%
Bonus Range 10
Accuracy 85%
Fumble Chance 12%
Stagger Chance 40%
Magic Power 133%
Armor Pen. 20%
Bodypart Dmg 10%

Attributes
STR: 18
AGL: 7
PRC: 11
VIT: 21
WIL: 14

Miscellaneous
Faction: Undead
Size: medium
XP: 240

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Cursed to endlessly roam the crypt's halls, the keeper's sole duty is to preserve the ghostly light of its candles - a twisted mockery of the Hieronite burial customs.
Cursed to endlessly roam the crypt's halls, the keeper's sole duty is to preserve the ghostly light of its candles - a twisted mockery of the Hieronite burial customs.

Mini-boss Hint

At first, we thought the crypt's keeper had returned — someone lit all the candles inside. But there was something deathly about their glow… And then it was joined by mournful dirges and the rattle of bones.

Skills

SkillBasic StatsDescription
Onslaught
Onslaught
Onslaught
Attack / Maneuver
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
8
Modified by:
Strength, Agility, Perception
- Requires a one-handed mace
Applies the target with -11% Control Resistance for 3 turns.

Then delivers a strike with +62% Knockback chance.

If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +41% Daze Chance.

If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns.
Knock Out
Knock Out
Knock Out
Attack
Type:
Target Object
Range:
1
Energy:
20
Cooldown:
16
Modified by:
Strength, Agility, Perception
- Requires a one-handed mace
Delivers a strike to the target's head with +15% Weapon Damage and +77% Stagger Chance, and +5.3% Crit Chance.

Grants the strike additional +10% Weapon Damage for each turn of Daze affecting the target and +50% Weapon Damage for each turn of Stun.

If the strike does damage, puts the target's abilities on cooldown and prolongs its Daze by 4 turns and Stun by 1 turn.
Baleful Glow
Baleful Glow
Baleful Glow
Spell
Type:
Target Object
Range:
8
Energy:
9
Cooldown:
5
Grants "Baleful Glow" to an Undead ally for an indefinite number of turns:

+9% Weapon Damage
+9% Magic Power
+9% Life Drain

Replenishes 9% Max Health to all allies affected by "Baleful Glow" within Vision.
Binding Sigil
Binding Sigil
Binding Sigil
Spell
Type:
Target Object
Range:
8
Energy:
18
Cooldown:
13
Activates "Binding Sigil" and grants the same effect to an Undead ally for 13 turns:

Grants the ally -33% Damage Taken.
Transfer 33% of the damage received by the caster to the ally.
Replenishes Energy to the caster for 33% of the damage dealt by the ally.
Death Touch
Death Touch
Death Touch
Spell
Type:
Target Object
Range:
6
Energy:
26
Cooldown:
13
Deals 13 Unholy Damage.

Replenishes Health to all Undead within Vision for 66% of the damage dealt.
Blasphemous Sigil
Blasphemous Sigil
Blasphemous Sigil
Spell
Type:
Target Tile
Range:
11
Energy:
13
Cooldown:
13
Creates a Rune on the targeted tile, which persists for 9 turns.

Remaining on the Rune deals 9 Unholy Damage and replenishes Energy to the caster for 100% of the damage dealt.

The Rune doesn't harm Undead or Proselytes, instead granting them -33% Fumble Chance, +33% Energy Restoration, and +9% Crit Chance.
Curse of Agony
Curse of Agony
Curse of Agony
Spell
Type:
Target Object
Range:
9
Energy:
13
Cooldown:
13
Applies the target with "Curse of Agony" for 13 turns:

+1% Pain Change
-6% Weapon Damage
-9% Magic Power
-9% Fortitude
-9% Unholy Resistance

The penalties change dynamically depending on the target's Pain.
Unholy Blessing
Unholy Blessing
Unholy Blessing
Spell
Type:
Target Object
Range:
11
Energy:
20
Cooldown:
15
Replenishes 13% Max Health to the target and grants it 1 stack of "Unholy Blessing" for 13 turns:

+6% Life Drain
+6% Energy Drain
-6% Damage Taken.
Living in the Light
Living in the Light
Living in the Light
Passive
Grants -33% Damage Taken and +33% Life Drain for each ally affected by "Baleful Glow" within Vision.

The death of an ally affected by "Baleful Glow" grants +33% Damage Taken for 3 turns.
Aura of Undeath
Aura of Undeath
Aura of Undeath
Passive
Every third spell replenishes 9% Max Health to the caster and all Undead within Vision, and also applies all enemies within Vision with -9% Unholy Resistance for 9 turns.

The effect stacks up to 5 times.

Every sixth spell reanimates a random Undead within Vision, replenishing them 33% Max Health and 33% Max Energy.

The reanimated Undead's Armor Durability is set to 0%, and all their abilities are put on a 50% cooldown.

Possible Loot

See also

Page last edited during patch: 0.9.3.9 | Data Page last updated in: 0.9.3.9