Crypt Keeper
Jump to navigation
Jump to search
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Crypt Keeper
Tier 4 Undead

Health: 175
Energy: 190
Damage
15 Crushing
2 Fire
9 Unholy
Protection
Head 9
Body 9
Arms 6
Legs 6
Resistances
Physical 55%
Slashing 55%
Piercing 60%
Crushing 35%
Rending 55%
Nature 73%
Fire 73%
Frost 73%
Shock 73%
Poison 273%
Caustic 73%
Magic 43%
Unholy 93%
Arcane 43%
Sacred -7%
Psionic 43%
Defensive stats
Block Chance 15%
Bleed Res. 200%
Pain Res. 0%
Bleed Res. 200%
Pain Res. 0%
Block Power 15
Control Res. 35%
Fortitude 35%
Control Res. 35%
Fortitude 35%
Dodge Chance -5%
Move Res. 40%
Crit Avoidance 35%
Move Res. 40%
Crit Avoidance 35%
Offensive stats
Crit Chance 15%
Counter Chance 15%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 20%
Vision 2
Counter Chance 15%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 20%
Vision 2
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 35%
Immob. Chance 0%
Energy Leech 50%
Bonus Range 10
Bleed Chance 0%
Daze Chance 35%
Immob. Chance 0%
Energy Leech 50%
Bonus Range 10
Accuracy 85%
Fumble Chance 12%
Stagger Chance 40%
Magic Power 133%
Armor Pen. 20%
Bodypart Dmg 10%
Fumble Chance 12%
Stagger Chance 40%
Magic Power 133%
Armor Pen. 20%
Bodypart Dmg 10%
Attributes
STR: 18
AGL: 7
PRC: 11
VIT: 21
WIL: 14
Miscellaneous
Faction: Undead
Size: medium
XP: 240
Show moreShow less
Cursed to endlessly roam the crypt's halls, the keeper's sole duty is to preserve the ghostly light of its candles - a twisted mockery of the Hieronite burial customs.
| “ | Cursed to endlessly roam the crypt's halls, the keeper's sole duty is to preserve the ghostly light of its candles - a twisted mockery of the Hieronite burial customs. | „ |
Mini-boss Hint
| “ | At first, we thought the crypt's keeper had returned — someone lit all the candles inside. But there was something deathly about their glow… And then it was joined by mournful dirges and the rattle of bones. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
![]() | Attack / Maneuver Type: Target Object Range: 1 Energy: 14 Cooldown: 8 Modified by: Strength, Agility, Perception - Requires a one-handed mace | Applies the target with -11% Control Resistance for 3 turns. Then delivers a strike with +62% Knockback chance. If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +41% Daze Chance. If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns. |
![]() | Attack Type: Target Object Range: 1 Energy: 20 Cooldown: 16 Modified by: Strength, Agility, Perception - Requires a one-handed mace | Delivers a strike to the target's head with +15% Weapon Damage and +77% Stagger Chance, and +5.3% Crit Chance. Grants the strike additional +10% Weapon Damage for each turn of Daze affecting the target and +50% Weapon Damage for each turn of Stun. If the strike does damage, puts the target's abilities on cooldown and prolongs its Daze by 4 turns and Stun by 1 turn. |
![]() | Spell Type: Target Object Range: 8 Energy: 9 Cooldown: 5 | Grants "Baleful Glow" to an Undead ally for an indefinite number of turns: +9% Weapon Damage +9% Magic Power +9% Life Drain Replenishes 9% Max Health to all allies affected by "Baleful Glow" within Vision. |
![]() | Spell Type: Target Object Range: 8 Energy: 18 Cooldown: 13 | Activates "Binding Sigil" and grants the same effect to an Undead ally for 13 turns: Grants the ally -33% Damage Taken. Transfer 33% of the damage received by the caster to the ally. Replenishes Energy to the caster for 33% of the damage dealt by the ally. |
![]() | Spell Type: Target Object Range: 6 Energy: 26 Cooldown: 13 | Deals 13 Unholy Damage. Replenishes Health to all Undead within Vision for 66% of the damage dealt. |
![]() | Spell Type: Target Tile Range: 11 Energy: 13 Cooldown: 13 | Creates a Rune on the targeted tile, which persists for 9 turns. Remaining on the Rune deals 9 Unholy Damage and replenishes Energy to the caster for 100% of the damage dealt. The Rune doesn't harm Undead or Proselytes, instead granting them -33% Fumble Chance, +33% Energy Restoration, and +9% Crit Chance. |
![]() | Spell Type: Target Object Range: 9 Energy: 13 Cooldown: 13 | Applies the target with "Curse of Agony" for 13 turns: +1% Pain Change -6% Weapon Damage -9% Magic Power -9% Fortitude -9% Unholy Resistance The penalties change dynamically depending on the target's Pain. |
![]() | Spell Type: Target Object Range: 11 Energy: 20 Cooldown: 15 | Replenishes 13% Max Health to the target and grants it 1 stack of "Unholy Blessing" for 13 turns: +6% Life Drain +6% Energy Drain -6% Damage Taken. |
![]() | Passive | Grants -33% Damage Taken and +33% Life Drain for each ally affected by "Baleful Glow" within Vision. The death of an ally affected by "Baleful Glow" grants +33% Damage Taken for 3 turns. |
![]() | Passive | Every third spell replenishes 9% Max Health to the caster and all Undead within Vision, and also applies all enemies within Vision with -9% Unholy Resistance for 9 turns. The effect stacks up to 5 times. Every sixth spell reanimates a random Undead within Vision, replenishing them 33% Max Health and 33% Max Energy. The reanimated Undead's Armor Durability is set to 0%, and all their abilities are put on a 50% cooldown. |
Possible Loot
- Jewelry
- (5%) Tier 2-4 Ring
- (5%) Tier 2-4 Amulet
- (5%) Pagan Pendant
- Misc
- (100%) Candle, Casket, Censer or Bronze Jug
- (50%) Candle, Casket, Censer or Bronze Jug
See also
Page last edited during patch: 0.9.3.9 | Data Page last updated in: 0.9.3.9
| |||||









