Difference between revisions of "Deserter (Sword)"

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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Name = Deserter
|Level = 12
|Type = Human
|Faction = Brigand
|Size = Medium
|XP = 80
|Health = 160
|Energy = 90
|Protection = 20
|Damage1 = 28 |DamageType1 = Slashing
|STR = 14
|AGL = 12
|VIT = 12
|PRC = 10
|WIL = 10
|Accuracy = 115
|DodgeChance = 0
|BlockChance = 25
|BlockPower = 35
|CritChance = 5
|CritEfficiency = 0
|ArmorPiercing = 15
|CounterChance = 12
|FumbleChance = 10
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 5
|Energy Restoration = 20
|Cooldowns Duration = 0
|MoveResistance = 15
|ControlResistance = 15
|BleedResistance = 0
|BleedChance = 5
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 9
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 0
|MagicPower = 0
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = Some soldiers are sick of serving in the armies of the Council and the Magistrate. Banding together and robbing innocents - now that's where the excitement is.
|#default =
}}</includeonly><noinclude>{{for||other uses|Deserter}}
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{for||other uses|Deserter}}
{{Quote|Some soldiers are sick of serving in the armies of the Council and the Magistrate. Banding together and robbing innocents - now that's where the excitement is.}}
{{Quote|Some soldiers are sick of serving in the armies of the Council and the Magistrate. Banding together and robbing innocents - now that's where the excitement is.}}


==Skills==
==Skills==
TODO
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Onrush}}
{{SkillTable/row|Raise Shield}}
{{SkillTable/row|Shield Bash}}
{{SkillTable/row|Dash}}
{{SkillTable/row|Gloat}}
{{SkillTable/end}}
 
==Possible Loot==
Weapons
*[[Shortsword]]
*[[Watchman Sword]]
*[[Brigand Blade]]
 
Armor
*[[Heater Shield]]
 
Food
*[[Apple]]
 
Tools
*[[Lockpicks]]
 
== See also ==
* [[Brigands]]
* [[Enemies]]
 


{{Clear}}
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 22:16, 23 December 2023


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Deserter
Level 15 Human
Deserter (Sword)
Health: 120
Energy: 70

Damage
25 Slashing

Protection
Head 8
Body 12
Arms 8
Legs 8

Resistances
Physical 30%
Slashing 30%
Piercing 30%
Crushing 30%
Rending 30%
Shock -15%

Defensive stats
Block Chance 25%
Bleed Res. 25%
Pain Res. 0%
Block Power 30
Control Res. 35%
Fortitude 0%
Dodge Chance 0%
Move Res. 25%

Offensive stats
Crit Chance 10%
Counter Chance 15%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 35%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 90%
Fumble Chance 15%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 20%
Bodypart Dmg 15%

Attributes
STR: 17
AGL: 17
PRC: 12
VIT: 10
WIL: 10

Miscellaneous
Faction: Brigand
Size: medium
XP: 150

Show moreShow less
Some soldiers are sick of serving in the armies of the Council and the Magistrate. Banding together and robbing innocents - now that's where the excitement is.
Disambig.png For other uses, see Deserter.
Some soldiers are sick of serving in the armies of the Council and the Magistrate. Banding together and robbing innocents - now that's where the excitement is.

Skills

SkillBasic StatsDescription
Onrush
Onrush
Attack / Charge
Type:
Target Object
Range:
4
Energy:
24
Cooldown:
12
Performs a Charge towards the target and delivers a strike with +20% Weapon Damage and +15% Armor Penetration.

If the strike does damage, applies the target with -15% Bleed Resistance and +10% Damage Taken for 4 turns.
Raise Shield
Raise Shield
Maneuver
Type:
No Target
Range:
1
Energy:
14
Cooldown:
11
Activates "Raise Shield" for 3 turns:

+11% Block Chance
+15% Block Power
-200% Dodge Chance

The bonus to Block Chance depends on the equipped shield's Block Chance.

If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance.

If equipped with a heavy shield, grants the skill +25% Cooldown Duration.
Shield Bash
Shield Bash
Attack
Type:
Target Object
Range:
1
Energy:
12
Cooldown:
7
Deals 6 Crushing Damage with 110% Accuracy, 10% Crit Chance, 50% Daze Chance, and 85% Knockback Chance.

Replenishes 15% Max Block Power.

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, grants the skill and +25% Cooldown Duration.
Dash
Dash
Charge
Type:
Target Tile
Range:
3
Energy:
20
Cooldown:
20
Performs a charge towards the targeted tile.

Grants the skill +50% Energy Cost for each enemy adjacent.

If there are adjacent enemies after using the skill, grants +15% Counter Chance and +15% Dodge Chance for 2 turns.
Gloat
Gloat
Passive
Grants sword strikes +4% Crit Chance and +5% Weapon Damage for each Bleeding affecting the target.

Killing a Bleeding enemy reduces this ability tree's cooldowns by 2 turns.

Possible Loot

Weapons

Armor

Food

Tools

See also