Difference between revisions of "Madman"
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Madman
Tier 1 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
old>Pumasky2 (Created page with "<includeonly>{{#switch: {{{1}}} <!-- Updated with Npc Parser V 0.52 --> |Level = 9 |Type = Human |Faction = Brigand |Size = Medium |XP = 180 |Health = 150 |Energy = 125 |Prote...") |
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<div style='float: right'>{{ | <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> | ||
{{Quote|It's rumored that serving a sentence in the Aldorian quarries can break even the strongest spirits, let alone actual psychopaths, drawn to pain and blood.}} | {{Quote|It's rumored that serving a sentence in the Aldorian quarries can break even the strongest spirits, let alone actual psychopaths, drawn to pain and blood.}} | ||
==Mini-boss Hint== | |||
{{Quote|An escaped convict. Tread carefully: he has a reputation for cruelty that unnerves even his own underlings.}} | |||
==Skills== | ==Skills== | ||
{{SkillTable/head|enemy skills=1}} | |||
{{SkillTable/row|Double Lunge}} | |||
{{SkillTable/row|Flurry of Strikes}} | |||
{{SkillTable/row|Gaping Wound}} | |||
{{SkillTable/row|Sudden Lunge}} | |||
{{SkillTable/row|Mighty Kick}} | |||
{{SkillTable/row|Push the Falling}} | |||
{{SkillTable/row|Disengage}} | |||
{{SkillTable/end}} | |||
==Possible Loot== | |||
Weapons | |||
*(100%) 2x Tier 1-2 [[Daggers|Dagger]] | |||
Consumables | |||
*(50%) [[Al'qud]], [[Nikkaf]], [[Henbane]], [[Poppy]], [[Fly Agaric]], [[Hornet Honey]] or [[Abasa]] | |||
Bags | |||
*(75%) [[Purse]] (15-40g) | |||
== See also == | |||
* [[Brigands]] | |||
* [[Enemies]] | |||
{{Template:Enemy navbox}} | {{Template:Enemy navbox}} | ||
[[Category:Enemy_NPCs]] | [[Category:Enemy_NPCs]] | ||
Latest revision as of 17:49, 11 June 2025
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Madman
Tier 1 Human
Health: 75
Energy: 75
Damage
12 Piercing
2 Poison
Protection
Head 0
Body 0
Arms 0
Legs 1
Resistances
Defensive stats
Block Chance 0%
Bleed Res. -5%
Pain Res. 50%
Bleed Res. -5%
Pain Res. 50%
Block Power 0
Control Res. -5%
Fortitude 0%
Control Res. -5%
Fortitude 0%
Dodge Chance 10%
Move Res. -5%
Crit Avoidance 0%
Move Res. -5%
Crit Avoidance 0%
Offensive stats
Crit Chance 3%
Counter Chance 3%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 3%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 15%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 15%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 73%
Fumble Chance 35%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 10%
Bodypart Dmg 15%
Fumble Chance 35%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 10%
Bodypart Dmg 15%
Attributes
STR: 6
AGL: 14
PRC: 11
VIT: 8
WIL: 8
Miscellaneous
Faction: Brigand
Size: medium
XP: 60
Show moreShow less
It's said that serving a sentence in the Aldorian quarries can break even the strongest minds, let alone actual psychopaths, who are already drawn to pain and blood.
| “ | It's rumored that serving a sentence in the Aldorian quarries can break even the strongest spirits, let alone actual psychopaths, drawn to pain and blood. | „ |
Mini-boss Hint
| “ | An escaped convict. Tread carefully: he has a reputation for cruelty that unnerves even his own underlings. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Double Lunge | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 8 | Delivers two strikes with +21% Weapon Damage and +11% Bodypart Damage. If this skill kills its target or both strikes deal damage, reduces the skill's Cooldown by 3 turns. |
| Flurry of Strikes | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 10 | Delivers two dual strikes with -20% Hands Efficiency. Grants +3% Hands Efficiency for 2 turns for each successful strike delivered with the skill. The effect stacks up to 4 times. If all hits are successful, delivers an additional dual strike with the same penalty. |
| Gaping Wound | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 16 | Delivers a strike with +22% Armor Penetration and +50% Bleed Chance. If the target is Injured or Bleeding, applies it with "Gaping Wound" for 10 turns: +33% Abilities Energy Cost +33% Cooldowns Duration +10% Damage Taken Has 50% chance to start Bleeding after using an ability. |
| Sudden Lunge | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 12 | Delivers a strike with -50% Weapon Damage and 80% Stagger Chance. Reduces all cooldowns by 2 turns. If the strike does damage, puts the target's abilities on a 2 turns Cooldown. If equipped with a spear, grants the skill +1 range. |
| Mighty Kick | Maneuver Type: Target Object Range: 1 Energy: 6 Cooldown: 6 | Deals 10 Crushing Damage with 120% Accuracy, 100% Stagger Chance, and 80% Knockback Chance. The damage dealt depends on the equipped boots' Protection. Hitting the target applies it with -30% Max Block Power, -20% Control Resistance, -20% Move Resistance, and -15% Crit Avoidance for 4 turns. The effect stacks up to 2 times. |
| Push the Falling | Passive | Dazing, Stunning, Staggering, Confusing, Immobilizing, and causing Bleeding with strikes replenishes 4% Max Energy. Using "Mighty Kick" against targets with these effects prolongs their duration by 1-2 turns, depending on each individual effect's duration cap. |
| Disengage | Passive | Reduces the chance of triggering attacks of opportunity (from 50% to 25%). Grants +0.2% Magic Resistance and +0.2 Nature Resistance for each 1% Dodge Chance Applies all adjacent enemies with +3% Fumble Chance, -3% Accuracy, and -3% Crit Chance. |
Possible Loot
Weapons
- (100%) 2x Tier 1-2 Dagger
Consumables
- (50%) Al'qud, Nikkaf, Henbane, Poppy, Fly Agaric, Hornet Honey or Abasa
Bags
- (75%) Purse (15-40g)
See also
Page last edited during patch: 0.9.2.13 | Data Page last updated in: 0.9.3.9
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