Difference between revisions of "Ringleader (Sword)"
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Ringleader
Level 20 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
Lucid Tavi (talk | contribs) (→Possible Loot: Filled Possible Loot with the power of savescum) |
FistJuicer (talk | contribs) |
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Weapons | Weapons | ||
* [[ | * (100%) Tier 3 [[Swords|Sword]] | ||
Jewelry | |||
* [[ | * (2%) Tier 3 [[Rings|Ring]] or [[Amulets|Amulet]] | ||
Consumables | |||
* [[ | * (8%) [[Healing Salve]], [[Herbal Extract]], [[Splint]], [[Bandage]], [[Bread]], [[Lockpicks|Lockpick]], [[Mead]], [[Flatbread]], White Fish or [[Apple]] | ||
Books | Books | ||
* [[Swords Treatise II | * (1%) [[Swords Treatise II]] | ||
Bags | Bags | ||
* [[Purse]] | * (10%) [[Purse]] (1-20g) | ||
== See also == | == See also == |
Latest revision as of 23:24, 28 December 2024
This article is a stub. You can help Stoneshard wiki by expanding it. |
Ringleader
Level 20 Human
Health: 135
Energy: 85
Damage
30 Slashing
Protection
Head 8
Body 12
Arms 8
Legs 8
Resistances
Physical 33%
Slashing 33%
Piercing 33%
Crushing 33%
Rending 33%
Shock -15%
Defensive stats
Block Chance 15%
Bleed Res. 30%
Pain Res. 0%
Bleed Res. 30%
Pain Res. 0%
Block Power 20
Control Res. 35%
Fortitude 0%
Control Res. 35%
Fortitude 0%
Dodge Chance 0%
Move Res. 25%
Move Res. 25%
Offensive stats
Crit Chance 20%
Counter Chance 25%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Counter Chance 25%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 40%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 40%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 95%
Fumble Chance 8%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 30%
Bodypart Dmg 25%
Fumble Chance 8%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 30%
Bodypart Dmg 25%
Attributes
STR: 18
AGL: 20
PRC: 12
VIT: 10
WIL: 10
Miscellaneous
Faction: Brigand
Size: medium
XP: 200
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The most cunning and ruthless brigand of the gang, egging the others on commiting new villainies.
For other uses, see Ringleader. |
“ | The most cunning and ruthless brigand of the gang, egging the others on commiting new villainies. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Onrush | Attack / Charge Type: Target Object Range: 4 Energy: 20 Cooldown: 14 | Performs a Charge towards the target and delivers a strike with +20% Weapon Damage and +10% Armor Penetration. If the strike does damage, applies the target with -15% Bleed Resistance and +10% Damage Taken for 4 turns. |
Cleaving Strike | Attack Type: Target Area, 3 Tiles Range: 1 Energy: 10 Cooldown: 8 | Delivers a strike to three adjacent targets with +25% Bodypart Damage and +50% Bleed Chance. Grants +5% Counter Chance for 5 turns for each enemy hit by the strike. The effect stacks up to 3 times. |
Fencer's Stance | Skill with name "Fencer's Stance" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Fencer's Stance" does not exist. Add it to Skill data or fix the Skill name. |
Sudden Lunge | Attack Type: Target Object Range: 1 Energy: 14 Cooldown: 12 | Delivers a strike with -50% Weapon Damage and 80% Stagger Chance. Reduces all cooldowns by 2 turns. If the strike does damage, puts the target's abilities on a 2 turns Cooldown. If equipped with a spear, grants the skill +1 range. |
Brace for Impact! | Maneuver Type: No Target Energy: 12 Cooldown: 8 | Grants 15% Dodge chance and 15% Block chance for 2 turns. Activates "Brace for Impact!" until the next turn. While the effect is active, grant all received strikes: +25% Fumble Chance -10% Accuracy -50% Armor Penetration -100% Crit Chance If equipped with a light chestpiece, grants the skill -50% Energy Cost and -50% Cooldown Duration. If equipped with a heavy chestpiece, grants the skill +100% Cooldown Duration. |
Gloat | Passive | Grants sword strikes +1.5% Crit Chance, +3% Weapon Damage, and +3% Energy Drain for each negative effect affecting the target. Doubles the bonuses if the negative effect is Bleeding. |
Endurance Training | Skill with name "Endurance Training" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Endurance Training" does not exist. Add it to Skill data or fix the Skill name. |
Peak Performance | Passive | Grants +10% Weapon Damage, +10% Dodge Chance and -10% Cooldowns Duration if Energy is above 50%. |
Possible Loot
Weapons
- (100%) Tier 3 Sword
Jewelry
Consumables
- (8%) Healing Salve, Herbal Extract, Splint, Bandage, Bread, Lockpick, Mead, Flatbread, White Fish or Apple
Books
- (1%) Swords Treatise II
Bags
- (10%) Purse (1-20g)
See also