Difference between revisions of "Risen Guardsman (Sword)"
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Risen Guardsman
Tier 5 Undead
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> | <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> | ||
{{for||other uses| | {{for||other uses|Risen Guardsman}} | ||
{{Quote|A paragon of valor in life, a slave to a heretic mage in death... it's hard to imagine a more cruel fate for this former knight.}} | {{Quote|A paragon of valor in life, a slave to a heretic mage in death... it's hard to imagine a more cruel fate for this former knight.}} | ||
==Skills== | ==Skills== | ||
{{SkillTable/head|enemy skills=1}} | |||
{{SkillTable/row|Shield Bash}} | |||
{{SkillTable/row|Defensive Stance}} | |||
{{SkillTable/row|Cleaving Strike}} | |||
{{SkillTable/row|Raise Shield}} | |||
{{SkillTable/row|Breakthrough}} | |||
{{SkillTable/end}} | |||
==Possible Loot== | |||
Weapons | |||
*(100%) Tier 3-4 [[Swords|Sword]] | |||
*(100%) Tier 3-4 [[Shields|Shield]] | |||
== See also == | == See also == | ||
* [[Enemies# | * [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]] | ||
* [[Enemies]] | * [[Enemies]] | ||
Latest revision as of 21:11, 7 April 2025
| This article is a stub. You can help Stoneshard wiki by expanding it. |
Risen Guardsman
Tier 5 Undead
Health: 120
Energy: 110
Damage
29 Slashing
8 Unholy
Protection
Head 20
Body 24
Arms 18
Legs 18
Resistances
Physical 65%
Slashing 65%
Piercing 70%
Crushing 45%
Rending 65%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%
Defensive stats
Block Chance 41%
Bleed Res. 200%
Pain Res. 100%
Bleed Res. 200%
Pain Res. 100%
Block Power 50
Control Res. 60%
Fortitude 30%
Control Res. 60%
Fortitude 30%
Dodge Chance -10%
Move Res. 40%
Crit Avoidance 50%
Move Res. 40%
Crit Avoidance 50%
Offensive stats
Crit Chance 21%
Counter Chance 33%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 33%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.15
Bleed Chance 50%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 50%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 92%
Fumble Chance -5%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 30%
Bodypart Dmg 15%
Fumble Chance -5%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 30%
Bodypart Dmg 15%
Attributes
STR: 23
AGL: 8
PRC: 8
VIT: 23
WIL: 8
Miscellaneous
Faction: Undead
Size: medium
XP: 100
Show moreShow less
A paragon of valor in life, a slave to a heretic mage in death... It's difficult to imagine a crueller fate for this former knight.
| For other uses, see Risen Guardsman. |
| “ | A paragon of valor in life, a slave to a heretic mage in death... it's hard to imagine a more cruel fate for this former knight. | „ |
Skills
| Skill | Basic Stats | Description |
|---|---|---|
| Shield Bash | Manuever Type: Target Object Range: 1 Energy: 16 Cooldown: 12 | Deals 8 Crushing Damage with 100% Accuracy, 0% Crit Chance, 40% Daze Chance, and 80% Knockback Chance. Replenishes 15% Max Block Power. If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, replenishes Block Power for 25% of the damage dealt by the strike. |
![]() | Skill with name "Defensive Stance" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Defensive Stance" does not exist. Add it to Skill data or fix the Skill name. |
| Cleaving Strike | Attack Type: Target Area, 3 Tiles Range: 1 Energy: 10 Cooldown: 8 | Delivers a strike to three adjacent targets with +26% Bodypart Damage and +57% Bleed Chance. Grants +5% Counter Chance for 5 turns for each enemy hit by the strike. The effect stacks up to 3 times. |
| Raise Shield | Maneuver Type: No Target Range: 1 Energy: 8 Cooldown: 10 | Activates "Raise Shield" for 3 turns: +10% Block Chance +15% Max Block Power -200% Dodge Chance The bonus to Block Chance depends on the equipped shield's Block Chance. If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance. If equipped with a heavy shield, grants +10% Energy Restoration for 3 turns. |
| Breakthrough | Maneuver Type: Target Area Range: 1 Energy: 16 Cooldown: 14 | Deals 6 Crushing Damage to three adjacent tiles with 85% Accuracy, 0% Crit Chance, and 80% Stagger Chance. Hitting a target applies it with -15% Control Resistance and -25% Move Resistance for 6 turns. Grants +5% Block Power Recovery for 3 turns and reduces the ability tree's cooldowns by 2 turns for each enemy within the skill's area of effect. If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, hitting a target applies it with +10% Damage Taken for 6 turns. |
Possible Loot
Weapons
See also
Page last edited during patch: 0.9.2.11 | Data Page last updated in: 0.9.3.9
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