Difference between revisions of "Madman"

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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Level = 9
|Type = Human
|Faction = Brigand
|Size = Medium
|XP = 180
|Health = 150
|Energy = 125
|Protection = 2
|Damage1 = 23 |DamageType1 = Piercing
|STR = 9
|AGL = 16
|VIT = 8
|PRC = 13
|WIL = 10
|Accuracy = 95
|DodgeChance = 15
|BlockChance = 0
|BlockPower = 0
|CritChance = 7
|CritEfficiency = 0
|ArmorPiercing = 25
|CounterChance = 10
|FumbleChance = 25
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 5
|Energy Restoration = 25
|Cooldowns Duration = 0
|MoveResistance = 0
|ControlResistance = 0
|BleedResistance = 0
|BleedChance = 8
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 9
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 0
|MagicPower = 0
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = It's rumored that serving a sentence in the Aldorian quarries can break even the strongest spirits, let alone actual psychopaths, drawn to pain and blood.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote|It's rumored that serving a sentence in the Aldorian quarries can break even the strongest spirits, let alone actual psychopaths, drawn to pain and blood.}}
{{Quote|It's rumored that serving a sentence in the Aldorian quarries can break even the strongest spirits, let alone actual psychopaths, drawn to pain and blood.}}
==Mini-boss Hint==
{{Quote|An escaped convict. Tread carefully: he has a reputation for cruelty that unnerves even his own underlings.}}


==Skills==
==Skills==
{{Skill_list|Double Lunge|Flurry of Blows|Gaping Wound|Sudden Lunge}}
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Double Lunge}}
{{SkillTable/row|Flurry of Strikes}}
{{SkillTable/row|Gaping Wound}}
{{SkillTable/row|Sudden Lunge}}
{{SkillTable/row|Mighty Kick}}
{{SkillTable/row|Push the Falling}}
{{SkillTable/row|Disengage}}
{{SkillTable/end}}
 
==Possible Loot==
Weapons
*(100%) 2x Tier 1-2 [[Daggers|Dagger]]
Consumables
 
*(50%) [[Al'qud]], [[Nikkaf]], [[Henbane]], [[Poppy]], [[Fly Agaric]], [[Hornet Honey]] or [[Abasa]]
 
Bags
 
*(75%) [[Purse]] (15-40g)
 
== See also ==
* [[Brigands]]
* [[Enemies]]
 


{{Clear}}
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 17:49, 11 June 2025


This article is a stub. You can help Stoneshard wiki by expanding it.


Madman
Tier 1 Human
Madman
Health: 75
Energy: 75

Damage
12 Piercing
2 Poison

Protection
Head 0
Body 0
Arms 0
Legs 1

Resistances

Defensive stats
Block Chance 0%
Bleed Res. -5%
Pain Res. 50%
Block Power 0
Control Res. -5%
Fortitude 0%
Dodge Chance 10%
Move Res. -5%
Crit Avoidance 0%

Offensive stats
Crit Chance 3%
Counter Chance 3%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 15%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 73%
Fumble Chance 35%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 10%
Bodypart Dmg 15%

Attributes
STR: 6
AGL: 14
PRC: 11
VIT: 8
WIL: 8

Miscellaneous
Faction: Brigand
Size: medium
XP: 60

Show moreShow less
It's said that serving a sentence in the Aldorian quarries can break even the strongest minds, let alone actual psychopaths, who are already drawn to pain and blood.
It's rumored that serving a sentence in the Aldorian quarries can break even the strongest spirits, let alone actual psychopaths, drawn to pain and blood.

Mini-boss Hint

An escaped convict. Tread carefully: he has a reputation for cruelty that unnerves even his own underlings.

Skills

SkillBasic StatsDescription
Double Lunge
Double Lunge
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
8
Delivers two strikes with +21% Weapon Damage and +11% Bodypart Damage.

If this skill kills its target or both strikes deal damage, reduces the skill's Cooldown by 3 turns.
Flurry of Strikes
Flurry of Strikes
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
10
Delivers two dual strikes with -20% Hands Efficiency.

Grants +3% Hands Efficiency for 2 turns for each successful strike delivered with the skill.

The effect stacks up to 4 times.

If all hits are successful, delivers an additional dual strike with the same penalty.
Gaping Wound
Gaping Wound
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
16
Delivers a strike with +22% Armor Penetration and +50% Bleed Chance.

If the target is Injured or Bleeding, applies it with "Gaping Wound" for 10 turns:

+33% Abilities Energy Cost
+33% Cooldowns Duration
+10% Damage Taken
Has 50% chance to start Bleeding after using an ability.
Sudden Lunge
Sudden Lunge
Attack
Type:
Target Object
Range:
1
Energy:
14
Cooldown:
12
Delivers a strike with -50% Weapon Damage and 80% Stagger Chance.

Reduces all cooldowns by 2 turns.

If the strike does damage, puts the target's abilities on a 2 turns Cooldown.

If equipped with a spear, grants the skill +1 range.
Mighty Kick
Mighty Kick
Maneuver
Type:
Target Object
Range:
1
Energy:
6
Cooldown:
6
Deals 10 Crushing Damage with 120% Accuracy, 100% Stagger Chance, and 80% Knockback Chance.

The damage dealt depends on the equipped boots' Protection.

Hitting the target applies it with -30% Max Block Power, -20% Control Resistance, -20% Move Resistance, and -15% Crit Avoidance for 4 turns.

The effect stacks up to 2 times.
Push the Falling
Push the Falling
Passive
Dazing, Stunning, Staggering, Confusing, Immobilizing, and causing Bleeding with strikes replenishes 4% Max Energy.

Using "Mighty Kick" against targets with these effects prolongs their duration by 1-2 turns, depending on each individual effect's duration cap.
Disengage
Disengage
Passive
Reduces the chance of triggering attacks of opportunity (from 50% to 25%).

Grants +0.2% Magic Resistance and +0.2 Nature Resistance for each 1% Dodge Chance

Applies all adjacent enemies with +3% Fumble Chance, -3% Accuracy, and -3% Crit Chance.

Possible Loot

Weapons

Consumables

Bags

See also


Page last edited during patch: 0.9.2.13 | Data Page last updated in: 0.9.3.9