Difference between revisions of "Skeleton Kingsguard (Spear)"
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{{SkillTable/row|Maneuver}} | {{SkillTable/row|Maneuver}} | ||
{{SkillTable/row|Pikeman's Stance}} | {{SkillTable/row|Pikeman's Stance}} | ||
{{SkillTable/row|Against | {{SkillTable/row|Against the Odds}} | ||
{{SkillTable/row|Nail Down}} | {{SkillTable/row|Nail Down}} | ||
{{SkillTable/end}} | {{SkillTable/end}} |
Revision as of 17:38, 17 September 2022
For other uses, see Skeleton Guardian. |
This article is a stub. You can help Stoneshard wiki by expanding it. |
“ | A paragon of valor in life, a slave to a heretic mage in death... it's hard to imagine a more cruel fate for this former knight. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Impaling Lunge | Attack Type: Target Area Range: 2 Energy: 12 Cooldown: 10 | Delivers a strike to an adjacent tile and the tile behind it with +20% Bodypart Damage, +10% Armor Penetration, and +25% Bleed Chance. Using the skill against Immobilized targets grants the strike -35% Damage, -100% Immobilization Chance, halves all other bonuses and instantly refreshes itsCooldown. |
Maneuver | Skill with name "Maneuver" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Maneuver" does not exist. Add it to Skill data or fix the Skill name. |
Pikeman's Stance | Skill with name "Pikeman's Stance" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Pikeman's Stance" does not exist. Add it to Skill data or fix the Skill name. |
Against the Odds | Maneuver Type: No Target Energy: 10 Cooldown: 60 | Activates "Against the Odds" for 2 turns: -50% Damage Taken +50% Bleed Resistance +50% Move Resistance +50% Control Resistance While "Against the Odds" is active, Health can't drop below 25%, and killing enemies replenishes 25% Max Health and 25% Max Energy. The first strike received on the same turn as using the skill will deal no damage. |
Nail Down | Attack Type: Target Object Range: 2 Energy: 12 Cooldown: 12 | Delivers a strike to one of the target's legs with +8% Crit Chance. If the target is adjacent, grants the strike +15% Weapon Damage and +50% Knockback Chance. If the target is 1 tile away, grants the strike +10% Bodypart Damage and +60% Immobilization Chance. |