Deserter (Mace)
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Deserter
Level 15 Human
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Deserter
Level 15 Human

Health: 125
Energy: 75
Damage
2 Piercing
28 Crushing
Protection
Head 14
Body 14
Arms 10
Legs 6
Resistances
Physical 30%
Slashing 30%
Piercing 30%
Crushing 30%
Rending 30%
Shock -15%
Defensive stats
Block Chance 25%
Bleed Res. 25%
Control Res. 35%
Bleed Res. 25%
Control Res. 35%
Block Power 35
Pain Res. 0%
Move Res. 25%
Dodge Chance 0%
Pain Res. 0%
Move Res. 25%
Dodge Chance 0%
Offensive stats
Crit Chance 20%
Accuracy 90%
Counter Chance 10%
Stun Chance 10%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Magic Power 100%
Accuracy 90%
Counter Chance 10%
Stun Chance 10%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Magic Power 100%
Crit Efficiency ×1
Bleed Chance 0%
Fumble Chance 18%
Daze Chance 20%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Armor Pen. 25%
Bleed Chance 0%
Fumble Chance 18%
Daze Chance 20%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Armor Pen. 25%
Attributes
STR
AGL
PRC
VIT
WIL
20
14
12
12
10
Miscellaneous
Faction:
Brigand
Brigand
Size:
medium
medium
XP:
100
100
Show moreShow less
Some soldiers are sick of serving in the armies of the Council and the Magistrate. Banding together and robbing innocents - now that's where the excitement is.
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For other uses, see Deserter. |
“ | Some soldiers are sick of serving in the armies of the Council and the Magistrate. Banding together and robbing innocents - now that's where the excitement is. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Armor Break | Type: Target Object Range: 1 Energy: 10 Cooldown: 10 | Deliver a strike with +80% Stagger Chance, +20% Armor Penetration and +150% Armor Damage. If the enemy is Dazed, grants the strike +10% Armor Damage for each remaining turn of the Daze. If the enemy is Stunned, grants the strike +30% Armor Damage for each remaining turn of the Stun. Applies the enemy with +15% Damage Taken and -10% Control Resistance for 3 turns. Reduces active Cooldowns for this ability tree by 2 turns. |
Raise Shield | Type: No Target Range: 1 Energy: 8 Cooldown: 8 | Activates the following effect for 2 turns: +25% Move Resistance +8% Block Chance +10% Block Power Replenishes 50% Block Power Reduces Dodge Chance to zero. The bonus Block Chance scales with the equipped shield's Base Block Chance. When using a light shield, this skill additionally grants +35% Counter Chance and doesn't penalize Dodge Chance. |
Dash | Type: Target Tile Range: 3 Energy: 20 Cooldown: 20 | Performs a dash towards a targeted tile. The skill's Energy Cost is increased by 15% for each enemy adjacent to the starting position. On arrival grants +20% Counter Chance and +20% Dodge Chance for 4 turns if there's an adjacent enemy. |
Onslaught | Type: Target Object Range: 1 Energy: 16 Cooldown: 12 | Delivers a strike, with +90% Knockback Chance and Burns 25% of the target's Max Energy. If the first strike successfully inflicts Knockback, the attacker moves forward and delivers another strike with -10% Damage and +80% Daze Chance. If target isn't Knocked back, the skill's Cooldown is reduced by 5 turns. |
Possible Loot
Weapons
Armor
Books
Bags
See also