Difference between revisions of "Risen Companion (Mace)"

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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Level = 12
|Type = Undead
|Matter = Bones
|Faction = Undead
|Size = Medium
|XP = 115
|Health = 135
|Energy = 60
|Protection = 8
|Damage1 = 35 |DamageType1 = Crushing
|Damage2 = 4 |DamageType2 = Unholy
|STR = 10
|AGL = 6
|VIT = 12
|PRC = 5
|WIL = 5
|Accuracy = 90
|DodgeChance = 0
|BlockChance = 20
|BlockPower = 40
|CritChance = 3
|CritEfficiency = 0
|ArmorPiercing = 25
|CounterChance = 0
|FumbleChance = 20
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 0
|Energy Restoration = 9
|Cooldowns Duration = 0
|MoveResistance = 0
|ControlResistance = 50
|BleedResistance = 100
|BleedChance = 0
|StunChance = 4
|DazeChance = 8
|KnockbackChance = 8
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 7
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 100
|MagicPower = 0
|PhysicalResistance = 20
|NatureResistance = 50
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = -33
|PsionicResistance = -15
|Description = The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote|The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...}}
{{Quote|The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...}}


==Skills==
==Skills==
{{SkillTable/head|enemy skills=1}}
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Armor Break}}
{{SkillTable/row|Shield Bash}}
{{SkillTable/row|Shield Bash}}
{{SkillTable/row|Defensive Stance}}
{{SkillTable/row|Armor Break}}
{{SkillTable/row|Raise Shield}}
{{SkillTable/row|Raise Shield}}
{{SkillTable/head}}
{{SkillTable/row|Breakthrough}}
{{SkillTable/row|Embodiment of Resilience}}
{{SkillTable/row|Dazing Strikes}}
{{SkillTable/end}}
 
==Possible loot==
Weapons
*(100%) Tier 3 [[Swords|Sword]]
*(100%) Tier 3 [[Shields|Shield]]
 
Junk
*[[Bone Foot]]
 
== See also ==
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]
* [[Enemies]]




{{Clear}}
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Revision as of 08:29, 28 December 2024


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Risen Companion
Tier 4 Undead
Risen Companion (Mace)
Health: 100
Energy: 70

Damage
23 Crushing
6 Unholy

Protection
Head 11
Body 18
Arms 10
Legs 10

Resistances
Physical 55%
Slashing 55%
Piercing 60%
Crushing 35%
Rending 55%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%

Miscellaneous
Faction: Undead
Size: medium
XP: 100

Show more
The people of Aldor bury their noble warriors in full battle gear, so that they can defend themselves in the afterlife. And defend they do...
The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...

Skills

SkillBasic StatsDescription
Armor Break
Armor Break
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
10
Delivers a strike with +50% Stagger Chance, +25% Armor Penetration, and +100% Armor Damage.

Grants the strike additional +10% Armor Damage for each turn of Daze affecting the target and +50% Armor Damage for each turn of Stun.

If the strike does damage, applies the target with +10% Damage Taken and -10% Move Resistance for 3 turns.

Reduces the ability tree's cooldowns by 2 turns.
Shield Bash
Shield Bash
Manuever
Type:
Target Object
Range:
1
Energy:
16
Cooldown:
12
Deals 8 Crushing Damage with 100% Accuracy, 0% Crit Chance, 40% Daze Chance, and 80% Knockback Chance.

Replenishes 15% Max Block Power.

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, replenishes Block Power for 25% of the damage dealt by the strike.
Raise Shield
Raise Shield
Maneuver
Type:
No Target
Range:
1
Energy:
8
Cooldown:
10
Activates "Raise Shield" for 3 turns:

+10% Block Chance
+15% Max Block Power
-200% Dodge Chance

The bonus to Block Chance depends on the equipped shield's Block Chance.

If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance.

If equipped with a heavy shield, grants +10% Energy Restoration for 3 turns.
Breakthrough
Breakthrough
Maneuver
Type:
Target Area
Range:
1
Energy:
16
Cooldown:
14
Deals 6 Crushing Damage to three adjacent tiles with 85% Accuracy, 0% Crit Chance, and 80% Stagger Chance.

Hitting a target applies it with -15% Control Resistance and -25% Move Resistance for 6 turns.

Grants +5% Block Power Recovery for 3 turns and reduces the ability tree's cooldowns by 2 turns for each enemy within the skill's area of effect.

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, hitting a target applies it with +10% Damage Taken for 6 turns.
Embodiment of Resilience
Embodiment of Resilience
Passive
Full blocks replenish 5% Max Energy and reduce the ability tree's cooldowns by 1 turn.

Partial blocks grant -5% Damage Taken for 6 turns.

The effect stacks up to 2 times.
Dazing Strikes
Dazing Strikes
Passive
Damaging mace strikes against Dazed, Stunned, or Staggered targets apply them with -5% Accuracy, +5% Fumble Chance, and -5% Weapon Damage for 5 turns.

The effect stacks up to 3 times.

Possible loot

Weapons

Junk

See also


Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.2.3