Difference between revisions of "Risen Squire (Mace)"
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Risen Squire
Tier 3 Undead
Damage
Protection
Resistances
Miscellaneous
old>Realpsojed (Created page with "<includeonly>{{#switch: {{{1}}} |Level = 10 |Type = Undead |Faction = Dead March |Size = Medium |XP = 90 |Health = 135 |Energy = 75 |Protection = 6 |STR = 10 |AGL = 6 |VIT = 1...") |
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<div style= | <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> | ||
{{Quote|Somewhere deep in his tormented soul, this soldier is probably glad to be back at his post.}} | {{Quote|Somewhere deep in his tormented soul, this soldier is probably glad to be back at his post.}} | ||
==Skills== | ==Skills== | ||
{{ | {{SkillTable/head|enemy skills=1}} | ||
{{SkillTable/row|Armor Break}} | |||
{{SkillTable/row|Shield Bash}} | |||
{{SkillTable/row|Raise Shield}} | |||
{{SkillTable/row|Hold the Line!}} | |||
{{SkillTable/row|Embodiment of Resilience}} | |||
{{SkillTable/end}} | |||
== Possible Loot == | |||
Weapons | |||
* (100%) Tier 2 [[Maces|Mace]] | |||
* (100%) Tier 2 [[Shields|Shield]] | |||
== See also == | |||
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]] | |||
* [[Enemies]] | |||
{{Template:Enemy navbox}} | {{Template:Enemy navbox}} | ||
[[Category:Enemy_NPCs]] | [[Category:Enemy_NPCs]] | ||
Latest revision as of 20:54, 7 April 2025
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Risen Squire
Tier 3 Undead

Health: 85
Energy: 60
Damage
20 Crushing
4 Unholy
Protection
Head 8
Body 6
Arms 4
Legs 4
Resistances
Physical 45%
Slashing 45%
Piercing 50%
Crushing 25%
Rending 45%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%
Miscellaneous
Faction: Undead
Size: medium
XP: 70
Show more
It was the common soldiers of the Order who bore the brunt of the holy wars. And while many now rest in unmarked graves, the most valiant were honored with a place in the crypts.
“ | Somewhere deep in his tormented soul, this soldier is probably glad to be back at his post. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Armor Break | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 10 | Delivers a strike with +50% Stagger Chance, +25% Armor Penetration, and +100% Armor Damage. Grants the strike additional +10% Armor Damage for each turn of Daze affecting the target and +50% Armor Damage for each turn of Stun. If the strike does damage, applies the target with +10% Damage Taken and -10% Move Resistance for 3 turns. Reduces the ability tree's cooldowns by 2 turns. |
Shield Bash | Manuever Type: Target Object Range: 1 Energy: 16 Cooldown: 12 | Deals 8 Crushing Damage with 100% Accuracy, 0% Crit Chance, 40% Daze Chance, and 80% Knockback Chance. Replenishes 15% Max Block Power. If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, replenishes Block Power for 25% of the damage dealt by the strike. |
Raise Shield | Maneuver Type: No Target Range: 1 Energy: 8 Cooldown: 10 | Activates "Raise Shield" for 3 turns: +10% Block Chance +15% Max Block Power -200% Dodge Chance The bonus to Block Chance depends on the equipped shield's Block Chance. If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance. If equipped with a heavy shield, grants +10% Energy Restoration for 3 turns. |
Hold the Line! | Maneuver Type: No Target Range: 1 Energy: 12 Cooldown: 12 | Activates "Hold the Line!" for 7 turns: -4% Damage Taken +4% Block Power Recovery +7% Counter Chance +10% Move Resistance +10% Control Resistance Using this ability tree's skills grants 2 stacks of the effect (up to IV) but reduces its duration by 1 turn. Each received hit prolongs the effect's duration by 1 turn (up to 10) but reduce its number of stacks (no more than once per turn). If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, grants an extra stack of the effect upon activation. |
Embodiment of Resilience | Passive | Full blocks replenish 5% Max Energy and reduce the ability tree's cooldowns by 1 turn. Partial blocks grant -5% Damage Taken for 6 turns. The effect stacks up to 2 times. |
Possible Loot
Weapons
See also
Page last edited during patch: 0.9.2.3 | Data Page last updated in: 0.9.2.3
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