Difference between revisions of "Risen Crossbowman"

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*[[Battle Cleaver]]
*[[Battle Cleaver]]
*[[Shortsword]]
*[[Shortsword]]
*[[Crude Falchion]]
*[[Belt Hook Crossbow]]
*[[Belt Hook Crossbow]]



Revision as of 02:32, 18 October 2022


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Risen Crossbowman
Tier 4 Undead
Risen Crossbowman
Health: 90
Energy: 70

Damage
24 Piercing
4 Unholy

Protection
Head 8
Body 10
Arms 8
Legs 8

Resistances
Physical 50%
Slashing 50%
Piercing 55%
Crushing 30%
Rending 50%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%

Miscellaneous
Faction: Undead
Size: medium
XP: 100

Show more
Though the crossbow in the skeletal hands threatens to crumble to dust at any moment, each bolt launched with it remains as deadly as ever.
Fragmented consciousness makes it difficult for the undead to use ranged weapons. Nevertheless, they will keep on shooting till the end.

Skills

SkillBasic StatsDescription
Taking Aim
Taking Aim
Maneuver
Type:
No Target
Energy:
4
Cooldown:
1
Activates "Taking Aim" for 1 turn:

+59% Accuracy
+10% Weapon Damage
+1 Range

For each enemy within 4 tiles additionally grants the effect:

+30% Knockback Chance
+30% Immobilization Chance
+30% Stagger Chance

The bonus to Accuracy depends on the number of Ability Points invested into this tree.

Removes the effect if not equipped with a ranged weapon.

Possible Loot

Weapons

Junk

See also


Page last edited during patch: 0.8.0.17 | Data Page last updated in: 0.9.2.3