Brute
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Brute
Level 5 Human
Health: 100
Energy: 100
Damage
19 Crushing
Protection
Head 0
Body 3
Arms 0
Legs 3
Resistances
Defensive stats
Block Chance 0%
Bleed Res. 5%
Pain Res. 0%
Bleed Res. 5%
Pain Res. 0%
Block Power 0
Control Res. 10%
Fortitude 0%
Control Res. 10%
Fortitude 0%
Dodge Chance 0%
Move Res. 10%
Move Res. 10%
Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 25%
Life Leech 0%
Vision 9
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 25%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 10%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 10%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 75%
Fumble Chance 30%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 10%
Fumble Chance 30%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 10%
Attributes
STR: 15
AGL: 8
PRC: 8
VIT: 15
WIL: 10
Miscellaneous
Faction: Brigand
Size: large
XP: 125
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A burly fellow, who is dead sure that every problem can be resolved with intimidation and violence.
“ | A burly fellow, who is dead sure that every problem can be resolved with intimidation and violence. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Mighty Kick | Attack Type: Target Object Range: 1 Energy: 8 Cooldown: 5 | Deals 11 Crushing Damage with +115% Stagger Chance and 60% Knockback Chance (the damage is affected by the equipped boots' protection). Applies the target with -30% Max Block Power, -15% Control Resistance and -15% Move Resistance for the 3 turns. The effect stacks up to 2 times. |
Armor Break | Attack Type: Target Object Range: 1 Energy: 10 Cooldown: 8 | Delivers a strike with +75% Stagger Chance, +25% Armor Penetration, and +150% Armor Damage. Grants the strike additional +10% Armor Damage for each turn of Daze affecting the target and +30% Armor Damage for each turn of Stun. If the strike does damage, applies the target with +10% Damage Taken and -10% Move Resistance for 3 turns. Reduces the ability tree's cooldowns by 2 turns. |
Onslaught | Attack / Maneuver Type: Target Object Range: 1 Energy: 16 Cooldown: 12 | Applies the target with -10% Control Resistance for 2 turns. Then delivers a strike with +85% Knockback chance. If the strike knocks the target back, repositions to the emptied tile and delivers an additional strike with +50% Daze Chance. If the first strike doesn't knock the target back, reduces the skill's cooldown by 3 turns. |
Possible Loot
Weapons
Beverages
See also