Difference between revisions of "Rogue Knight (Sword)"

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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Name = Ringleader
|Level = 14
|Type = Human
|Faction = Brigand
|Size = Medium
|XP = 250
|Health = 200
|Energy = 80
|Protection = 30
|Damage1 = 30 |DamageType1 = Slashing
|STR = 18
|AGL = 14
|VIT = 12
|PRC = 14
|WIL = 10
|Accuracy = 110
|DodgeChance = 0
|BlockChance = 30
|BlockPower = 75
|CritChance = 5
|CritEfficiency = 0
|ArmorPiercing = 25
|CounterChance = 12
|FumbleChance = 10
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 5
|Energy Restoration = 15
|Cooldowns Duration = 0
|MoveResistance = 25
|ControlResistance = 25
|BleedResistance = 0
|BleedChance = 0
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 9
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 0
|MagicPower = 0
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = Only two things can turn a knight into a brigand: boredom and poverty.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote|Only two things can turn a knight into a brigand: boredom and poverty.}}
{{Quote|Only two things can turn a knight into a brigand: boredom and poverty.}}


==Skills==
==Skills==
TODO
{{SkillTable/head|enemy skills=1}}
{{SkillTable/row|Onrush}}
{{SkillTable/row|Raise Shield}}
{{SkillTable/row|Shield Bash}}
{{SkillTable/row|Hold the Line!}}
{{SkillTable/row|Brace for Impact!}}
{{SkillTable/row|Against the Odds}}
{{SkillTable/row|Honed Edge}}
{{SkillTable/row|Moment of Retribution}}
{{SkillTable/row|Embodiment of Resilience}}
{{SkillTable/row|Setup}}
{{SkillTable/end}}
 
==Possible Loot==
Weapons
*(100%) Tier 3-4 [[Swords|Sword]]
*(95%) Tier 3-4 [[Shields|Shield]] or (5%) [[Raven Heater Shield|Crow Heater Shield]]
Jewelry
*(10%) Tier 3-4 [[Rings|Ring]] or [[Amulets|Amulet]]
Consumable
*(10%) [[Smoked Ham]], [[Brynn Vermouth]], [[Mannshire Fortified]], [[Brandy]], [[Healing Salve]] or [[Antitoxin]]
Books
*(5%) [[Shields Treatise II]], [[Swords Treatise II]] or [[Armored Combat Treatise III]]
Bags
*(33%) [[Purse]] (60 - 120g)
== See also ==
* [[Brigands]]
* [[Enemies]]
 


{{Clear}}
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 19:26, 28 December 2024


This article is a stub. You can help Stoneshard wiki by expanding it.


Rogue Knight (Sword)
Tier Data does not exist.
Rogue Knight (Sword)
Health:
Energy:

Damage

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances

Defensive stats
Block Chance 0%
Bleed Res. 0%
Pain Res. 0%
Block Power 0
Control Res. 0%
Fortitude 0%
Dodge Chance 0%
Move Res. 0%
Crit Avoidance 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 0%
Fumble Chance 0%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 0%
Bodypart Dmg 0%

Attributes
STR:
AGL:
PRC:
VIT:
WIL:

Miscellaneous
Faction:
Size:
XP:

Show moreShow less
Data does not exist.
Only two things can turn a knight into a brigand: boredom and poverty.

Skills

SkillBasic StatsDescription
Onrush
Onrush
Attack / Charge
Type:
Target Object
Range:
4
Energy:
20
Cooldown:
14
Performs a Charge towards the target and delivers a strike with +20% Weapon Damage and +10% Armor Penetration.

If the strike does damage, applies the target with -15% Bleed Resistance and +10% Damage Taken for 4 turns.
Raise Shield
Raise Shield
Maneuver
Type:
No Target
Range:
1
Energy:
8
Cooldown:
10
Activates "Raise Shield" for 3 turns:

+10% Block Chance
+15% Max Block Power
-200% Dodge Chance

The bonus to Block Chance depends on the equipped shield's Block Chance.

If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance.

If equipped with a heavy shield, grants +10% Energy Restoration for 3 turns.
Shield Bash
Shield Bash
Manuever
Type:
Target Object
Range:
1
Energy:
16
Cooldown:
12
Deals 8 Crushing Damage with 100% Accuracy, 0% Crit Chance, 40% Daze Chance, and 80% Knockback Chance.

Replenishes 15% Max Block Power.

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, replenishes Block Power for 25% of the damage dealt by the strike.
Hold the Line!
Hold the Line!
Maneuver
Type:
No Target
Range:
1
Energy:
12
Cooldown:
12
Activates "Hold the Line!" for 7 turns:

-4% Damage Taken
+4% Block Power Recovery
+7% Counter Chance
+10% Move Resistance
+10% Control Resistance

Using this ability tree's skills grants 2 stacks of the effect (up to IV) but reduces its duration by 1 turn.

Each received hit prolongs the effect's duration by 1 turn (up to 10) but reduce its number of stacks (no more than once per turn).

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, grants an extra stack of the effect upon activation.
Brace for Impact!
Brace for Impact!
Maneuver
Type:
No Target
Energy:
12
Cooldown:
8
Grants 15% Dodge chance and 15% Block chance for 2 turns.

Activates "Brace for Impact!" until the next turn.
While the effect is active, grant all received strikes:

+25% Fumble Chance
-10% Accuracy
-50% Armor Penetration
-100% Crit Chance

If equipped with a light chestpiece, grants the skill -50% Energy Cost and -50% Cooldown Duration.

If equipped with a heavy chestpiece, grants the skill +100% Cooldown Duration.
Against the Odds
Against the Odds
Maneuver
Type:
No Target
Energy:
10
Cooldown:
60
Activates "Against the Odds" for 2 turns:

-50% Damage Taken
+50% Bleed Resistance
+50% Move Resistance
+50% Control Resistance
+50% Crit Avoidance

While "Against the Odds" is active, Health can't drop below 25%, and killing enemies replenishes 25% Max Health and 25% Max Energy.

The first strike received on the same turn as using the skill will deal no damage.
Honed Edge
Honed Edge
Passive
Sword hits grants +5% Bleed Chance and +3% Armor Penetration for 5 turns.
The effect stacks up to 5 times.
Moment of Retribution
Moment of Retribution
Passive
Using the ability tree's skills grants +5% Weapon Damage and +4% Counter Chance for 5 turns. The effect stack up to 3 times.

Damaging counters replenish +5% Max Block Power.
Embodiment of Resilience
Embodiment of Resilience
Passive
Full blocks replenish 5% Max Energy and reduce the ability tree's cooldowns by 1 turn.

Partial blocks grant -5% Damage Taken for 6 turns.

The effect stacks up to 2 times.
Setup
Setup
Passive
Skipping a turn, switching to another loadout, or using Stances and Maneuvers grants +5% Accuracy, -5% Damage Taken, and -5% Abilities Energy Cost for 3 turns.

The effect stacks up to 2 times.

Possible Loot

Weapons

Jewelry

Consumable

Books

Bags

See also


Page last edited during patch: 0.9.1.0