Difference between revisions of "Risen Chaplain"
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Risen Chaplain
Tier 4 Undead
Damage
Protection
Resistances
Miscellaneous
(fix spells) |
Lucid Tavi (talk | contribs) m (→Skills: Removed Unholy Blessing. Addded Blasphemous Sigil. Reorganised skill order to match in-game inspected page) |
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==Skills== | ==Skills== | ||
{{SkillTable/head}} | {{SkillTable/head}} | ||
{{SkillTable/row|Desecration}} | {{SkillTable/row|Desecration}} | ||
{{SkillTable/row|Blasphemous Sigil}} | |||
{{SkillTable/row|Curse of Decay}} | {{SkillTable/row|Curse of Decay}} | ||
{{SkillTable/row| | {{SkillTable/row|Curse of Agony}} | ||
{{SkillTable/end}} | {{SkillTable/end}} | ||
Revision as of 22:48, 14 December 2023
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Risen Chaplain
Tier 4 Undead

Health: 90
Energy: 100
Damage
11 Rending
9 Unholy
Protection
Head 1
Body 3
Arms 1
Legs 1
Resistances
Physical 35%
Slashing 35%
Piercing 40%
Crushing 15%
Rending 35%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%
Miscellaneous
Faction: Undead
Size: medium
XP: 100
Show more
Only a century ago, the high clergy wielded power that even kings had to reckon with. What would the Order's founding fathers think of the Hieron today?..
“ | The Order had built many crypts to grant its followers eternal peace after death. Unfortunately, this practice made things easier for the necromantic cults which raised their heads centuries later. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Desecration | Spell Type: Target Object Range: 6 Energy: 13 Cooldown: 4 | Shoots a bolt of dark energy, dealing 9 Unholy Damage with 90% Accuracy. If the spell hits the target, burns its Energy for the amount of damage dealt and replenishes the same amount of Energy to the caster. |
Blasphemous Sigil | Spell Type: Target Tile Range: 11 Energy: 13 Cooldown: 13 | Creates a Rune on the targeted tile, which persists for 9 turns. Remaining on the Rune deals 9 Unholy Damage and replenishes Energy to the caster for 100% of the damage dealt. The Rune doesn't harm Undead or Proselytes, instead granting them -33% Fumble Chance, +33% Energy Restoration, and +9% Crit Chance. |
Curse of Decay | Spell Type: Target Object Range: 10 Energy: 18 Cooldown: 21 | Applies the target with "Curse of Decay" for 13 turns: -6% Max Health -6% Max Energy -6%Energy Restoration 9%Healing Efficiency IV stacks of the effect: each turn worsens the Condition of a random body part by 1% Each turn applies an extra stack of the effect (up to IV. Basic strikes, shots, and using abilities reduce the number of stacks by 2. |
Curse of Agony | Spell Type: Target Object Range: 9 Energy: 13 Cooldown: 13 | Applies target with "Curse of Agony" for 13 turns: +1% Pain Change -6% Weapon Damage -9% Magic Power -9% Fortitude -9% Unholy Resistance The penalties change dynamically depending on the target's current Pain. |
Possible Loot
Scrolls
See also
Page last edited during patch: 0.8.2.3 | Data Page last updated in: 0.9.2.3
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