Difference between revisions of "Bear"

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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.36 -->
|Level = 30
|Type = Beast
|Faction = Omnivore
|Size = Large
|XP = 250
|Health = 600
|Energy = 100
|Protection = 0
|Damage1 = 50 |DamageType1 = Rending
|STR = 20
|AGL = 8
|VIT = 20
|PRC = 5
|WIL = 4
|Accuracy = 75
|DodgeChance = -10
|BlockChance = 0
|BlockPower = 0
|CritChance = 30
|CritEfficiency = 50
|ArmorPiercing = 50
|CounterChance = 0
|FumbleChance = 15
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 3
|Energy Restoration = 20
|Cooldowns Duration = 0
|MoveResistance = 75
|ControlResistance = 0
|BleedResistance = 20
|BleedChance = 25
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 7
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 0
|MagicPower = 0
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = Bears are not the most aggressive animals but they quickly grow fierce if they detect a stranger trespassing on their territory.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote|Bears are not the most aggressive animals but they quickly grow fierce if they detect a stranger trespassing on their territory.}}
{{Quote|Bears are not the most aggressive animals but they quickly grow fierce if they detect a stranger trespassing on their territory.}}


==Skills==
==Skills==
{{Skill_list|Rend Flesh|Dying Rage}}
{{SkillTable/head|enemy skills=2}}
{{SkillTable/row|Rend Flesh}}
{{SkillTable/row|Dying Rage}}
{{SkillTable/end}}


==Possible Loot==
==Possible Loot==
After Skinning each Bear leaves 3 [[Tough Morsels]].  
After Skinning each Bear leaves 2-3 [[Tough Meat]].  
 
If its skin has not been cut, 1 [[Bear Pelt]] can also be obtained.
If its skin has not been cut, 1 [[Bear Pelt]] can also be obtained.


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* [[Enemies]]
* [[Enemies]]


{{Clear}}
 
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Latest revision as of 15:38, 14 January 2023


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Bear
Level 18 Beast
Bear
Health: 600
Energy: 200

Damage
36 Rending

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 10%
Slashing 10%
Piercing 20%
Crushing 10%
Rending 10%
Nature 10%
Fire 10%
Frost 10%
Shock 10%
Poison 10%
Caustic 10%

Defensive stats
Block Chance 0%
Bleed Res. 30%
Pain Res. 50%
Block Power 0
Control Res. 60%
Fortitude 50%
Dodge Chance -10%
Move Res. 75%

Offensive stats
Crit Chance 35%
Counter Chance 0%
Stun Chance 50%
Knockb. Chance 0%
Life Leech 0%
Vision 6
Crit Efficiency ×1.5
Bleed Chance 100%
Daze Chance 50%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 85%
Fumble Chance 10%
Stagger Chance 100%
Magic Power 100%
Armor Pen. 60%
Bodypart Dmg 50%

Attributes
STR: 20
AGL: 8
PRC: 5
VIT: 20
WIL: 4

Miscellaneous
Faction: omnivore
Size: large
XP: 180

Show moreShow less
Bears are not the most aggressive animals, but they quickly grow fierce if they detect a stranger trespassing on their territory.
Bears are not the most aggressive animals but they quickly grow fierce if they detect a stranger trespassing on their territory.

Skills

SkillBasic StatsDescription
Rend Flesh
Rend Flesh
Active
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
10
Delivers a strike with +100% Bodypart Damage and +50% Armor Damage.
Dying Rage
Dying Rage
Passive
Grants -50 Pain Limit, -25 Damage Taken, and +25 Damage when Health is below 40%.

Possible Loot

After Skinning each Bear leaves 2-3 Tough Meat.

If its skin has not been cut, 1 Bear Pelt can also be obtained.

See also