Skeleton Defender

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Skeleton Defender
Tier 3 Undead
Skeleton Defender
Health: 90
Energy: 60

Damage
20 Crushing
4 Unholy

Protection
Head 8
Body 6
Arms 4
Legs 4

Resistances
Physical 45%
Slashing 45%
Piercing 50%
Crushing 25%
Rending 45%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%

Miscellaneous
Faction: Undead
Size: medium
XP: 60

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Somewhere deep in his tormented soul, this soldier is probably glad to be back at his post.
Somewhere deep in his tormented soul, this soldier is probably glad to be back at his post.

Skills

SkillBasic StatsDescription
Armor Break
Armor Break
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
10
Delivers a strike with +50% Stagger Chance, +25% Armor Penetration, and +100% Armor Damage.

Grants the strike additional +10% Armor Damage for each turn of Daze affecting the target and +50% Armor Damage for each turn of Stun.

If the strike does damage, applies the target with +10% Damage Taken and -10% Move Resistance for 3 turns.

Reduces the ability tree's cooldowns by 2 turns.
Shield Bash
Shield Bash
Manuever
Type:
Target Object
Range:
1
Energy:
16
Cooldown:
12
Deals 8 Crushing Damage with 100% Accuracy, 0% Crit Chance, 40% Daze Chance, and 80% Knockback Chance.

Replenishes 15% Max Block Power.

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, replenishes Block Power for 25% of the damage dealt by the strike.
Raise Shield
Raise Shield
Maneuver
Type:
No Target
Range:
1
Energy:
8
Cooldown:
10
Activates "Raise Shield" for 3 turns:

+10% Block Chance
+15% Max Block Power
-200% Dodge Chance

The bonus to Block Chance depends on the equipped shield's Block Chance.

If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance.

If equipped with a heavy shield, grants +10% Energy Restoration for 3 turns.
Hold the Line!
Hold the Line!
Maneuver
Type:
No Target
Range:
1
Energy:
12
Cooldown:
12
Activates "Hold the Line!" for 7 turns:

-4% Damage Taken
+4% Block Power Recovery
+7% Counter Chance
+10% Move Resistance
+10% Control Resistance

Using this ability tree's skills grants 2 stacks of the effect (up to IV) but reduces its duration by 1 turn.

Each received hit prolongs the effect's duration by 1 turn (up to 10) but reduce its number of stacks (no more than once per turn).

If equipped with a light shield, grants the skill -25% Cooldown Duration.

If equipped with a heavy shield, grants an extra stack of the effect upon activation.
Embodiment of Resilience
Embodiment of Resilience
Passive
Full blocks replenish 5% Max Energy and reduce the ability tree's cooldowns by 1 turn.

Partial blocks grant -5% Damage Taken for 6 turns.

The effect stacks up to 2 times.

Possible Loot

Weapons

See also


Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18