Skeleton Kingsguard (Spear)
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Skeleton Kingsguard
Tier 5 Undead
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Skeleton Kingsguard
Tier 5 Undead

Health: 165
Energy: 100
Damage
30 Piercing
8 Unholy
Protection
Head 10
Body 30
Arms 24
Legs 24
Resistances
Physical 65%
Slashing 65%
Piercing 70%
Crushing 45%
Rending 65%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%
Defensive stats
Block Chance 20%
Bleed Res. 200%
Pain Res. 100%
Bleed Res. 200%
Pain Res. 100%
Block Power 28
Control Res. 50%
Fortitude 30%
Control Res. 50%
Fortitude 30%
Dodge Chance -10%
Move Res. 40%
Crit Avoidance 55%
Move Res. 40%
Crit Avoidance 55%
Offensive stats
Crit Chance 28%
Counter Chance 20%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 20%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.2
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 65%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 65%
Energy Leech 0%
Bonus Range 0
Accuracy 89%
Fumble Chance -5%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 45%
Bodypart Dmg 20%
Fumble Chance -5%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 45%
Bodypart Dmg 20%
Attributes
STR: 23
AGL: 8
PRC: 8
VIT: 23
WIL: 8
Miscellaneous
Faction: Undead
Size: medium
XP: 100
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A paragon of valor in life, a slave to a heretic mage in death... It's hard to imagine a more cruel fate for this former knight.
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For other uses, see Skeleton Kingsguard. |
“ | A paragon of valor in life, a slave to a heretic mage in death... it's hard to imagine a more cruel fate for this former knight. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Nail Down | Attack Type: Target Object Range: 2 Energy: 14 Cooldown: 12 | Delivers a strike to one of the target's legs with +5% Crit Chance. If the target is adjacent, grants the strike +20% Weapon Damage and +50% Knockback Chance. If the target is 1 tile away, grants the strike +20% Bodypart Damage and +50% Immobilization Chance. |
Impaling Lunge | Attack Type: Target Area Range: 2 Energy: 10 Cooldown: 8 | Delivers a strike to 2x1 tile area with +20% Bodypart Damage, +15% Armor Penetration, and +40% Bleed Chance. Using the skill against Immobilized targets grants the strike -35% Weapon Damage, -100% Immobilization Chance, halves all other bonuses and instantly refreshes its cooldown. |
Pikeman's Stance | Skill with name "Pikeman's Stance" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Pikeman's Stance" does not exist. Add it to Skill data or fix the Skill name. |
Regroup | Maneuver Type: Target Tile Range: 1 Energy: 18 Cooldown: 18 | Repositions to an adjacent tile, replenishes 20% Max Block Power, and reduces the ability tree's skills cooldowns by 1 turn for each enemy within 3 tiles. Activates "Regroup" for 10 turns: +5% Block Chance +5% Max Block Power +15% Block Power Recovery +5% Counter Chance Grants an extra stack of the effect (up to IV) for each ability tree's skill that was on cooldown before its activation. |
Against the Odds | Maneuver Type: No Target Energy: 10 Cooldown: 60 | Activates "Against the Odds" for 2 turns: -50% Damage Taken +50% Bleed Resistance +50% Move Resistance +50% Control Resistance +50% Crit Avoidance While "Against the Odds" is active, Health can't drop below 25%, and killing enemies replenishes 25% Max Health and 25% Max Energy. The first strike received on the same turn as using the skill will deal no damage. |
Possible Loot
Weapons
- (100%) Tier 3-4 Spear
Junk
See also
Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18
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