Skeleton Knight (Two-Handed Sword)
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Skeleton Knight
Level 20 Undead
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Skeleton Knight
Level 20 Undead

Health: 150
Energy: 100
Damage
30 Piercing
10 Unholy
Protection
Head 10
Body 16
Arms 5
Legs 5
Resistances
Physical 45%
Slashing 45%
Piercing 55%
Crushing 25%
Rending 45%
Nature 35%
Fire 35%
Frost 35%
Shock 20%
Poison 235%
Caustic 35%
Sacred -50%
Defensive stats
Block Chance 0%
Bleed Res. 200%
Pain Res. 100%
Bleed Res. 200%
Pain Res. 100%
Block Power 0
Control Res. 50%
Control Res. 50%
Dodge Chance 0%
Move Res. 20%
Move Res. 20%
Offensive stats
Crit Chance 25%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 7
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 7
Crit Efficiency ×1
Bleed Chance 40%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 40%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 80%
Fumble Chance 25%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 30%
Fumble Chance 25%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 30%
Attributes
STR: 22
AGL: 18
PRC: 14
VIT: 12
WIL: 6
Miscellaneous
Faction: Undead
Size: medium
XP: 135
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The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...
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For other uses, see Skeleton Knight. |
“ | The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true... | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Parry | Type: No Target Energy: 12 Cooldown: 6 | Activates the following effect for 1 turn: +33% Block Chance +25% Block Power +75% Counter Chance Fully replenishes Block Power Each Blocked strike reduces the skill's Cooldown by 2 turns and grants +25% Block Power Recovery for 3 turns. Each Counterattack grants +7.5% Crit Chance for 3 turns. |
Arc Cleave | Type: Target Area Range: 1 Energy: 18 Cooldown: 14 | Delivers a strike with +25% Damage, +70% Stagger Chance, and +50% Bleed Chance to 5 adjacent targets. Reduces active Cooldowns for this ability tree by 1 turn for each affected enemy and replenishes 5% Max Energy for each Staggered enemy. |
Thirst for Battle | Type: No Target Energy: 20 Cooldown: 24 | The first attack received during the next turn is guaranteed to trigger a Counterattack. After that, activates the skill's effect for 6 turns. For each missing percent of Health grants: +0.5% Weapon Damage +0.25% Crit Chance +0.5% Crit Efficiency +0.33% Life Drain +0.5% Energy Drain The power of the effect is calculated dynamically based on the amount of Health. Killing an enemy prolongs the duration of the effect by 2 turns. |
Possible Loot
Weapons
See also