Skeleton Kingsguard (Sword)
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Skeleton Kingsguard
Level 20 Undead
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Skeleton Kingsguard
Level 20 Undead
Health: 160
Energy: 75
Damage
26 Slashing
8 Unholy
Protection
Head 12
Body 14
Arms 14
Legs 12
Resistances
Physical 60%
Slashing 60%
Piercing 70%
Crushing 45%
Rending 60%
Nature 40%
Fire 40%
Frost 40%
Shock 20%
Poison 240%
Caustic 40%
Unholy 99%
Sacred -50%
Defensive stats
Block Chance 30%
Bleed Res. 200%
Pain Res. 100%
Bleed Res. 200%
Pain Res. 100%
Block Power 30
Control Res. 60%
Fortitude 0%
Control Res. 60%
Fortitude 0%
Dodge Chance 0%
Move Res. 30%
Move Res. 30%
Offensive stats
Crit Chance 20%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 7
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 7
Crit Efficiency ×1
Bleed Chance 66%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Bleed Chance 66%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 80%
Fumble Chance 20%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 25%
Bodypart Dmg 25%
Fumble Chance 20%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 25%
Bodypart Dmg 25%
Attributes
STR: 26
AGL: 18
PRC: 14
VIT: 12
WIL: 6
Miscellaneous
Faction: Undead
Size: medium
XP: 300
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A paragon of valor in life, a slave to a heretic mage in death... It's hard to imagine a more cruel fate for this former knight.
For other uses, see Skeleton Kingsguard. |
“ | A paragon of valor in life, a slave to a heretic mage in death... it's hard to imagine a more cruel fate for this former knight. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Shield Bash | Attack Type: Target Object Range: 1 Energy: 12 Cooldown: 7 | Deals 6 Crushing Damage with 110% Accuracy, 10% Crit Chance, 50% Daze Chance, and 85% Knockback Chance. Replenishes 15% Max Block Power. If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, grants the skill and +25% Cooldown Duration. |
Defensive Stance | Skill with name "Defensive Stance" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Defensive Stance" does not exist. Add it to Skill data or fix the Skill name. |
Cleaving Strike | Attack Type: Target Area, 3 Tiles Range: 1 Energy: 16 Cooldown: 8 | Delivers a strike to three adjacent targets with +25% Bodypart Damage and +50% Bleed Chance. Grants +10% Counter Chance for 4 turns for each enemy within the skill's area of effect. |
Raise Shield | Maneuver Type: No Target Range: 1 Energy: 14 Cooldown: 11 | Activates "Raise Shield" for 3 turns: +11% Block Chance +15% Block Power -200% Dodge Chance The bonus to Block Chance depends on the equipped shield's Block Chance. If equipped with a light shield, replenishes 20% Max Block Power, grants the effect +10% Counter Chance, and doesn't penalize Dodge Chance. If equipped with a heavy shield, grants the skill +25% Cooldown Duration. |
Breakthrough | Attack Type: Target Area Range: 1 Energy: 16 Cooldown: 11 | Deals 4 Crushing Damage to three adjacent tiles with 100% Accuracy, 0% Crit Chance, and 85% Stagger Chance. Applies all targets within the skill's area of effect with -15% Control Resistance and -25% Move Resistance for 5 turns. Grants 5% Block Power Recovery for 3 turns and reduces the ability's tree cooldowns by 2 turns for each enemy within the skill's area of effect. If equipped with a light shield, grants the skill -25% Cooldown Duration. If equipped with a heavy shield, grants the skill +25% Cooldown Duration. |
Possible Loot
Weapons
See also