Skeleton Halberdier
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Skeleton Halberdier
Level 12 Undead
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
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Skeleton Halberdier
Level 12 Undead

Health: 125
Energy: 80
Damage
20 Piercing
10 Unholy
Protection
Head 6
Body 8
Arms 4
Legs 4
Resistances
Physical 40%
Slashing 40%
Piercing 50%
Crushing 20%
Rending 40%
Nature 35%
Fire 35%
Frost 35%
Shock 25%
Poison 235%
Caustic 35%
Sacred -50%
Defensive stats
Block Chance 10%
Bleed Res. 200%
Pain Res. 100%
Bleed Res. 200%
Pain Res. 100%
Block Power 20
Control Res. 50%
Control Res. 50%
Dodge Chance 0%
Move Res. 15%
Move Res. 15%
Offensive stats
Crit Chance 15%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 7
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 7
Crit Efficiency ×1
Bleed Chance 30%
Daze Chance 0%
Immob. Chance 35%
Energy Leech 0%
Bonus Range 0
Bleed Chance 30%
Daze Chance 0%
Immob. Chance 35%
Energy Leech 0%
Bonus Range 0
Accuracy 85%
Fumble Chance 15%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 20%
Fumble Chance 15%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 20%
Attributes
STR: 16
AGL: 18
PRC: 16
VIT: 10
WIL: 6
Miscellaneous
Faction: Undead
Size: medium
XP: 115
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The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...
“ | The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true... | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Impaling Lunge | Type: Target Area Range: 2 Energy: 12 Cooldown: 10 | Delivers a strike in a two tile line with +20% Bodypart Damage, +10% Armor Penetration, and +25% Bleed Chance. If the affected target is Immobilized, delivers a strike with -35% Damage, -100% Immobilization Chance, and other bonuses being reduced by half, but refreshes the skill's Cooldown. |
Determination | Type: No Target Energy: 12 Cooldown: 16 | Delivers a free strike with +30% Damage and +50% Bleed Chance to each enemy that moves to an adjacent tile during the next turn. Replenishes 10% Max Energy for each affected enemy and applies them with -20% Move Resistance for 3 turns. |
Pikeman's Stance | Type: No Target Energy: 10 Cooldown: 10 | Stance skill. Activates the following effect for 3 turns: +5% Weapon Damage +10% Bleed Chance +10% Knockback Chance +7.5% Immobilization Chance Using this ability tree's skills grants 1 stack of the effect (up to 4 stacks). Remaining on the same tile prolongs the duration of the effect by 1 turn (up to 15 turns), while basic spear attacks decrease its number of stacks by 1. |
Possible Loot
Weapons
See also