Skeleton Halberdier

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Skeleton Halberdier
Level 12 Undead
Skeleton Halberdier
Health: 135
Energy: 60

Damage
37 Piercing
4 Unholy

Resistances
Physical 20%
Nature 50%
Slashing 20%
Piercing 30%
Crushing -20%
Poison 100%
Sacred -33%
Psionic -15%

Defensive stats
Block Chance 0%
Bleed Res. 100%
Control Res. 50%
Protection 6
Block Power 0
Pain Res. 100%
Move Res. 0%
Dodge Chance 0%

Offensive stats
Crit Chance 5%
Accuracy 95%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 7
Magic Power 100%
Crit Efficiency ×1
Bleed Chance 6%
Fumble Chance 15%
Daze Chance 0%
Immob. Chance 8%
Energy Leech 0%
Bonus Range 0
Armor Pen. 30%

Attributes
STR
AGL
PRC
VIT
WIL

16
6
5
16
5

Miscellaneous
Faction:
Undead
Size:
Medium
XP:
115

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The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...
The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...

Skills

SkillBasic StatsDescription
Impaling Lunge
Impaling Lunge
Type:
Target Area
Range:
2
Energy:
12
Cooldown:
10
Delivers a strike in a two tile line with +20% Bodypart Damage, +10% Armor Penetration, and +25% Bleed Chance.

If the affected target is Immobilized, delivers a strike with -33% Damage, -100% Immobilization Chance, and other bonuses being reduced by half, but refreshes the skill's Cooldown.
Determination
Determination
Type:
No Target
Energy:
12
Cooldown:
16
Delivers a free strike with +30% Damage and +60% Bleed Chance to each enemy that move to an adjacent tile during the next turn.

Replenishes 10% Max Energy for each affected enemy and applies them with -20% Move Resistance for 3 turns.
Pikeman's Stance
Pikeman's Stance
Type:
No Target
Energy:
10
Cooldown:
10
Stance-based skill. Activates the following effect for 3 turns:

+5% Weapon Damage
+10% Bleed Chance
+10% Knockback Chance
+7.5% Immobilization Chance

Using this ability tree's skills grants 1 stack of the effect (up to 4 stacks).

Remaining on the same tile prolongs the duration of the effect by 1 turn (up to 15 turns), while basic spear attacks decrease its number of stacks by 1.


SkillBasic StatsDescription