Skeleton Halberdier
Jump to navigation
Jump to search
Skeleton Halberdier
Tier 4 Undead
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
![]() |
This article is a stub. You can help Stoneshard wiki by expanding it. |
Skeleton Halberdier
Tier 4 Undead

Health: 110
Energy: 70
Damage
22 Piercing
6 Unholy
Protection
Head 10
Body 18
Arms 10
Legs 10
Resistances
Physical 55%
Slashing 55%
Piercing 60%
Crushing 35%
Rending 55%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%
Defensive stats
Block Chance 15%
Bleed Res. 200%
Pain Res. 100%
Bleed Res. 200%
Pain Res. 100%
Block Power 25
Control Res. 40%
Fortitude 20%
Control Res. 40%
Fortitude 20%
Dodge Chance -10%
Move Res. 25%
Crit Avoidance 25%
Move Res. 25%
Crit Avoidance 25%
Offensive stats
Crit Chance 16%
Counter Chance 10%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Counter Chance 10%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 0
Crit Efficiency ×1.15
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 40%
Energy Leech 0%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 40%
Energy Leech 0%
Bonus Range 0
Accuracy 91%
Fumble Chance 6%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 40%
Bodypart Dmg 20%
Fumble Chance 6%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 40%
Bodypart Dmg 20%
Attributes
STR: 14
AGL: 14
PRC: 11
VIT: 14
WIL: 7
Miscellaneous
Faction: Undead
Size: medium
XP: 80
Show moreShow less
The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...
“ | The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true... | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Impaling Lunge | Attack Type: Target Area Range: 2 Energy: 10 Cooldown: 8 | Delivers a strike to 2x1 tile area with +20% Bodypart Damage, +15% Armor Penetration, and +40% Bleed Chance. Using the skill against Immobilized targets grants the strike -35% Weapon Damage, -100% Immobilization Chance, halves all other bonuses and instantly refreshes its cooldown. |
Determination | Maneuver Type: No Target Energy: 12 Cooldown: 14 | During the next 2 turns delivers a free strike with +20% Weapon Damage and +75% Bleed Chance to each enemy that moves to adjacent tiles. If the strike does damage, replenishes 5% Max Energy and applies target with -20% Move Resistance for 3 turns. |
Pikeman's Stance | Skill with name "Pikeman's Stance" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Pikeman's Stance" does not exist. Add it to Skill data or fix the Skill name. |
Flexible Defense | Attack / Maneuver Type: Target Area Range: 1 Energy: 16 Cooldown: 16 | Delivers a strike to three adjacent tiles with -50% Weapon Damage and +100% Stagger Chance. Applies all targets within the skill's area of effect with -20% Weapon Damage, +20% Fumble Chance and -5% Accuracy for 2 turns. If equipped with a light chestpiece, grants additional +1 turn to the applied penalties' duration. If equipped with a heavy chestpiece, replenishes +5% Max Energy and grants +10% Energy Restoration for 4 turns for each enemy within the skill's area of effect. |
Stay Back! | Passive | When enemies move to adjacent tiles, apply them with -10% Piercing Resistance and -10% Crit Avoidance for 4 turn. The effect stacks up to 2 times. Grants spear strikes against adjacent targets +25% Knockback Chance. |
One at a Time! | Passive | Grants +5% Weapon Damage, +5% Immobilization Chance, and +3% Crit Chance if there is only one adjacent enemy. Doubles the bonuses if the adjacent tiles are empty. |
Possible Loot
Weapons
- (100%) Tier 3 Spear
See also
Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18
|