Difference between revisions of "Skeleton Halberdier"
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Skeleton Halberdier
Tier 4 Undead
Damage
Protection
Resistances
Miscellaneous
old>Eriktion (updated stats) |
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<div style='float: right'>{{ | <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> | ||
{{Quote|The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...}} | {{Quote|The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...}} | ||
==Skills== | ==Skills== | ||
{{ | {{SkillTable/head|enemy skills=1}} | ||
{{SkillTable/row|Impaling Lunge}} | |||
{{SkillTable/row|Determination}} | |||
{{SkillTable/row|Pikeman's Stance}} | |||
{{SkillTable/row|Flexible Defense}} | |||
{{SkillTable/row|Stay Back!}} | |||
{{SkillTable/row|One at a Time!}} | |||
{{SkillTable/end}} | |||
==Possible Loot== | |||
Weapons | |||
*(100%) Tier 3 [[Spears|Spear]] | |||
== See also == | |||
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]] | |||
* [[Enemies]] | |||
{{Template:Enemy navbox}} | {{Template:Enemy navbox}} | ||
[[Category:Enemy_NPCs]] | [[Category:Enemy_NPCs]] | ||
Latest revision as of 08:26, 28 December 2024
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Skeleton Halberdier
Tier 4 Undead

Health: 110
Energy: 70
Damage
22 Piercing
6 Unholy
Protection
Head 10
Body 18
Arms 10
Legs 10
Resistances
Physical 55%
Slashing 55%
Piercing 60%
Crushing 35%
Rending 55%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%
Miscellaneous
Faction: Undead
Size: medium
XP: 80
Show more
The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...
“ | The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true... | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Impaling Lunge | Attack Type: Target Area Range: 2 Energy: 10 Cooldown: 8 | Delivers a strike to 2x1 tile area with +20% Bodypart Damage, +15% Armor Penetration, and +40% Bleed Chance. Using the skill against Immobilized targets grants the strike -35% Weapon Damage, -100% Immobilization Chance, halves all other bonuses and instantly refreshes its cooldown. |
Determination | Maneuver Type: No Target Energy: 12 Cooldown: 14 | During the next 2 turns delivers a free strike with +20% Weapon Damage and +75% Bleed Chance to each enemy that moves to adjacent tiles. If the strike does damage, replenishes 5% Max Energy and applies target with -20% Move Resistance for 3 turns. |
Pikeman's Stance | Skill with name "Pikeman's Stance" does not exist. Add it to Skill data or fix the Skill name. | Skill with name "Pikeman's Stance" does not exist. Add it to Skill data or fix the Skill name. |
Flexible Defense | Attack / Maneuver Type: Target Area Range: 1 Energy: 16 Cooldown: 16 | Delivers a strike to three adjacent tiles with -50% Weapon Damage and +100% Stagger Chance. Applies all targets within the skill's area of effect with -20% Weapon Damage, +20% Fumble Chance and -5% Accuracy for 2 turns. If equipped with a light chestpiece, grants additional +1 turn to the applied penalties' duration. If equipped with a heavy chestpiece, replenishes +5% Max Energy and grants +10% Energy Restoration for 4 turns for each enemy within the skill's area of effect. |
Stay Back! | Passive | When enemies move to adjacent tiles, apply them with -10% Piercing Resistance and -10% Crit Avoidance for 4 turn. The effect stacks up to 2 times. Grants spear strikes against adjacent targets +25% Knockback Chance. |
One at a Time! | Passive | Grants +5% Weapon Damage, +5% Immobilization Chance, and +3% Crit Chance if there is only one adjacent enemy. Doubles the bonuses if the adjacent tiles are empty. |
Possible Loot
Weapons
- (100%) Tier 3 Spear
See also
Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18
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