Difference between revisions of "Skeleton Halberdier"

From Stoneshard wiki
Jump to navigation Jump to search
m
Line 31: Line 31:
|Energy Restoration = 9
|Energy Restoration = 9
|Cooldowns Duration = 0
|Cooldowns Duration = 0
|MoveResistance = 0
|MoveResistance = 15
|ControlResistance = 50
|ControlResistance = 50
|BleedResistance = 100
|BleedResistance = 200
|BleedChance = 6
|BleedChance = 6
|StunChance = 0
|StunChance = 0
Line 48: Line 48:
|PainResistance = 100
|PainResistance = 100
|MagicPower = 0
|MagicPower = 0
|PhysicalResistance = 20
|PhysicalResistance = 40
|NatureResistance = 50
|NatureResistance = 35
|MagicResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|SlashingResistance = 40
|PiercingResistance = 0
|PiercingResistance = 50
|CrushingResistance = 0
|CrushingResistance = 20
|RendingResistance = 0
|RendingResistance = 40
|FireResistance = 0
|FireResistance = 35
|ShockResistance = 0
|ShockResistance = 25
|PoisonResistance = 0
|PoisonResistance = 100
|CausticResistance = 0
|CausticResistance = 35
|FrostResistance = 0
|FrostResistance = 35
|ArcaneResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|UnholyResistance = 0
|SacredResistance = -33
|SacredResistance = -50
|PsionicResistance = -15
|PsionicResistance = -15
|Description = The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...
|Description = The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...

Revision as of 15:24, 20 September 2022


This article is a stub. You can help Stoneshard wiki by expanding it.

Skeleton Halberdier/Tooltip
The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...

Skills

SkillBasic StatsDescription
Impaling Lunge
Impaling Lunge
Attack
Type:
Target Area
Range:
2
Energy:
12
Cooldown:
10
Delivers a strike to an adjacent tile and the tile behind it with +20% Bodypart Damage, +10% Armor Penetration, and +25% Bleed Chance.

Using the skill against Immobilized targets grants the strike -35% Damage, -100% Immobilization Chance, halves all other bonuses and instantly refreshes itsCooldown.
Determination
Determination
Maneuver
Type:
No Target
Energy:
12
Cooldown:
16
During the next 2 turns delivers a free strike with +15% Weapon Damage and +50% Bleed Chance to each enemy that moves to adjacent tiles.

If the strike does damage, replenishes 5% Max Energy and applies target with -20% Move Resistance for 3 turns.
Pikeman's StanceSkill with name "Pikeman's Stance" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Pikeman's Stance" does not exist.

Add it to Skill data or fix the Skill name.


SkillBasic StatsDescription