Difference between revisions of "Enforcer (Two-Handed Sword)"

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{{SkillTable/head|enemy skills=2}}
{{SkillTable/head|enemy skills=2}}
{{SkillTable/row|Mighty Kick}}
{{SkillTable/row|Mighty Kick}}
{{SkillTable/row|Feint Swing}}
{{SkillTable/row|Hewing Strike}}
{{SkillTable/end}}
{{SkillTable/end}}



Latest revision as of 23:51, 22 June 2023


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Enforcer
Level 3 Human
Enforcer (Two-Handed Sword)
Health: 85
Energy: 75

Damage
18 Slashing

Protection
Head 0
Body 2
Arms 0
Legs 0

Resistances

Defensive stats
Block Chance 5%
Bleed Res. 0%
Pain Res. 0%
Block Power 15
Control Res. 0%
Fortitude 0%
Dodge Chance 0%
Move Res. 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 65%
Fumble Chance 30%
Stagger Chance 5%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 15%

Attributes
STR: 12
AGL: 10
PRC: 10
VIT: 8
WIL: 8

Miscellaneous
Faction: Brigand
Size: medium
XP: 30

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This dimwitted brute's remarkable strength more than makes up for his lack of smarts.
Disambig.png For other uses, see Enforcer.
The dimwitted brute's remarkable strength more than makes up for his lack of smarts.

Skills

SkillBasic StatsDescription
Mighty Kick
Mighty Kick
Attack
Type:
Target Object
Range:
1
Energy:
8
Cooldown:
5
Deals 11 Crushing Damage with +115% Stagger Chance and 60% Knockback Chance (the damage is affected by the equipped boots' protection).

Applies the target with -30% Max Block Power, -15% Control Resistance and -15% Move Resistance for the 3 turns.

The effect stacks up to 2 times.
Hewing Strike
Hewing Strike
Attack
Type:
Target Object
Range:
1
Energy:
10
Cooldown:
10
Delivers a strike to one of the target's hands with +50% Bleed Chance and +20% Bodypart Damage.

If the strike does damage, applies the target with -20% Move Resistance and -20% Bleed Resistance for 3 turns.

The skills' effects are doubled if the target is Staggered.

Successful two-handed sword counters reduce the skill's cooldown by 1 turn.

Possible Loot

Weapons

See also