Difference between revisions of "Ancient Ghast"
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Ancient Ghast
Level 20 Undead
Damage
Protection
Resistances
Defensive stats
Offensive stats
Attributes
Miscellaneous
(Created page with "{{stub}} <div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div> {{Quote|Before finally succumbing to long-awaited death, the most insidious of necromancers may continue existing for centuries as ghasts.}} ==Skills== {{SkillTable/head}} {{SkillTable/row|Unholy Blessing}} {{SkillTable/row|Binding Sigil}} {{SkillTable/row|Death Touch}} {{SkillTable/row|Curse of Agony}} {{SkillTable/row|Soul Sacrifice}} {{SkillTable/row|Steal Essence}} {{SkillTable/ro...") |
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{{SkillTable/row|Lesser Ritual of Resurrection}} | |||
{{SkillTable/row|Unholy Blessing}} | {{SkillTable/row|Unholy Blessing}} | ||
{{SkillTable/row|Binding Sigil}} | {{SkillTable/row|Binding Sigil}} |
Latest revision as of 03:29, 22 October 2023
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Ancient Ghast
Level 20 Undead
Health: 140
Energy: 175
Damage
9 Rending
9 Arcane
13 Unholy
Protection
Head 0
Body 4
Arms 2
Legs 2
Resistances
Physical 33%
Slashing 33%
Piercing 33%
Crushing 33%
Rending 33%
Nature 66%
Fire 66%
Frost 66%
Shock 66%
Poison 99%
Caustic 66%
Magic 75%
Unholy 174%
Arcane 75%
Sacred 25%
Psionic 75%
Defensive stats
Block Chance 0%
Bleed Res. 100%
Pain Res. 100%
Bleed Res. 100%
Pain Res. 100%
Block Power 0
Control Res. 0%
Fortitude 35%
Control Res. 0%
Fortitude 35%
Dodge Chance 10%
Move Res. 0%
Move Res. 0%
Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 20%
Vision 12
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 20%
Vision 12
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 35%
Bonus Range 0
Bleed Chance 0%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 35%
Bonus Range 0
Accuracy 85%
Fumble Chance 15%
Stagger Chance 0%
Magic Power 133%
Armor Pen. 0%
Bodypart Dmg 0%
Fumble Chance 15%
Stagger Chance 0%
Magic Power 133%
Armor Pen. 0%
Bodypart Dmg 0%
Attributes
STR: 6
AGL: 6
PRC: 12
VIT: 12
WIL: 24
Miscellaneous
Faction: Undead
Size: medium
XP: 200
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Before finally succumbing to long-awaited death, the most insidious of necromancers may continue existing for centuries as ghasts.
“ | Before finally succumbing to long-awaited death, the most insidious of necromancers may continue existing for centuries as ghasts. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Lesser Ritual of Resurrection | Spell Type: Target Object Range: 6 Energy: 33 Cooldown: 26 | Reanimates a slain Undead, replenishing it 66% Max Health and 66% Max Energy. The reanimated undead's Armor Durability is set to 0%, and all its abilities are put on cooldown for 50% of the maximum number of turns. |
Unholy Blessing | Spell Type: Target Object Range: 11 Energy: 20 Cooldown: 15 | Replenishes 13% Max Healht to the target and grants "Unholy Blessing" for 13 turns: 13% Life Drain 13% Energy Drain 13% Damage Reflection. |
Binding Sigil | Spell Type: Target Object Range: 8 Energy: 18 Cooldown: 13 | Activates "Binding Sigil" and grants the same effect to an Undead ally for 13 turns: Grants the ally -33% Damage Taken Transfer 33% of the damage received by the caster to the ally Replenishes Energy to the caster for 33% of the damage dealt by the ally. |
Death Touch | Spell Type: Target Object Range: 6 Energy: 26 Cooldown: 13 | Deals 13 Unholy Damage. Replenishes Health to all Undead within Vision for 66% of the damage dealt by the spell. |
Curse of Agony | Spell Type: Target Object Range: 9 Energy: 13 Cooldown: 13 | Applies target with "Curse of Agony" for 13 turns: +1% Pain Change -6% Weapon Damage -9% Magic Power -9% Fortitude -9% Unholy Resistance The penalties change dynamically depending on the target's current Pain. |
Soul Sacrifice | Spell Type: Target Object Range: 8 Energy: 13 Cooldown: 3 | Applies an Undead ally with "Soul Sacrifice" until the next turn. When the effect expires, the target explodes, dealing Unholy Damage equal to its remaining Health (but no more than 20% of its maximum amount) to all adjacent tiles. The spell can only be used on targets with less than 20% Health. |
Steal Essence | Spell Type: Target Object Range: 7 Energy: 13 Cooldown: 6 | Steals 6% Max Health and 6% Max Energy from an Undead ally, transferring them to the caster. Activates "Stolen Essence" for 3- turns: +13% Magic Power -9% Spells Energy Cost -9% Cooldowns Duration -9% Damage Taken Using Spells replenishes Health for 9% of the Energy spent The repeated use of the spell grants an extra stack of the effect (up to IV) and refreshes its duration. |
Life Leech | Spell Type: Target Object Range: 2 Energy: 26 Cooldown: 12 | Deals 9 Unholy Damage Replenishes Health for the amount of damage dealt by the spell. If Health is at 100%, increase it by the same amount for 9 turns. |
Possible Loot
Jewelry
Scrolls
Medicine
- Various Potions
See also