Difference between revisions of "Skeleton Halberdier"

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{{SkillTable/row|Determination}}
{{SkillTable/row|Determination}}
{{SkillTable/row|Pikeman's Stance}}
{{SkillTable/row|Pikeman's Stance}}
{{SkillTable/row|Flexible Defense}}
{{SkillTable/row|Stay Back!}}
{{SkillTable/row|One at a Time!}}
{{SkillTable/end}}
{{SkillTable/end}}


==Possible Loot==
==Possible Loot==
Weapons
Weapons
*[[Guisarme]]
*(100%) Tier 3 [[Spears|Spear]]


== See also ==
== See also ==
* [[Enemies#Shadow_Covenant|Shadow Covenant]]
* [[Enemies#Secret Cults (Undead)|Secret Cults (Undead)]]
* [[Enemies]]
* [[Enemies]]



Latest revision as of 08:26, 28 December 2024


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Skeleton Halberdier
Tier 4 Undead
Skeleton Halberdier
Health: 110
Energy: 70

Damage
22 Piercing
6 Unholy

Protection
Head 10
Body 18
Arms 10
Legs 10

Resistances
Physical 55%
Slashing 55%
Piercing 60%
Crushing 35%
Rending 55%
Nature 40%
Fire 40%
Frost 40%
Shock 40%
Poison 240%
Caustic 40%
Magic 10%
Unholy 110%
Arcane 10%
Sacred -40%
Psionic 10%

Miscellaneous
Faction: Undead
Size: medium
XP: 80

Show more
The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...
The people of Aldor bury their warriors in full battle gear, so that they could stand up for themselves in the afterlife. Well, this belief has come true...

Skills

SkillBasic StatsDescription
Impaling Lunge
Impaling Lunge
Attack
Type:
Target Area
Range:
2
Energy:
10
Cooldown:
8
Delivers a strike to 2x1 tile area with +20% Bodypart Damage, +15% Armor Penetration, and +40% Bleed Chance.

Using the skill against Immobilized targets grants the strike -35% Weapon Damage, -100% Immobilization Chance, halves all other bonuses and instantly refreshes its cooldown.
Determination
Determination
Maneuver
Type:
No Target
Energy:
12
Cooldown:
14
During the next 2 turns delivers a free strike with +20% Weapon Damage and +75% Bleed Chance to each enemy that moves to adjacent tiles.

If the strike does damage, replenishes 5% Max Energy and applies target with -20% Move Resistance for 3 turns.
Pikeman's StanceSkill with name "Pikeman's Stance" does not exist.

Add it to Skill data or fix the Skill name.
Skill with name "Pikeman's Stance" does not exist.

Add it to Skill data or fix the Skill name.
Flexible Defense
Flexible Defense
Attack / Maneuver
Type:
Target Area
Range:
1
Energy:
16
Cooldown:
16
Delivers a strike to three adjacent tiles with -50% Weapon Damage and +100% Stagger Chance.

Applies all targets within the skill's area of effect with -20% Weapon Damage, +20% Fumble Chance and -5% Accuracy for 2 turns.

If equipped with a light chestpiece, grants additional +1 turn to the applied penalties' duration.

If equipped with a heavy chestpiece, replenishes +5% Max Energy and grants +10% Energy Restoration for 4 turns for each enemy within the skill's area of effect.
Stay Back!
Stay Back!
Passive
When enemies move to adjacent tiles, apply them with -10% Piercing Resistance and -10% Crit Avoidance for 4 turn.

The effect stacks up to 2 times.

Grants spear strikes against adjacent targets +25% Knockback Chance.
One at a Time!
One at a Time!
Passive
Grants +5% Weapon Damage, +5% Immobilization Chance, and +3% Crit Chance if there is only one adjacent enemy.

Doubles the bonuses if the adjacent tiles are empty.

Possible Loot

Weapons

See also


Page last edited during patch: 0.9.1.0 | Data Page last updated in: 0.9.1.18