Difference between revisions of "Harpy"
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Harpy
Tier 3 Beast
Damage
Protection
Resistances
Miscellaneous
Mindwitness (talk | contribs) (Added interesting facts) |
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{{SkillTable/row|Elusive Predators}} | {{SkillTable/row|Elusive Predators}} | ||
{{SkillTable/end}} | {{SkillTable/end}} | ||
==Possible Loot== | |||
[[Butchering]]: | |||
* [[Harpy Feathers]] | |||
* [[Harpy Stomach]] (if [[Huntmaster]] is unlocked) | |||
==Interesting Facts== | ==Interesting Facts== | ||
* The | * The inspiration for the Harpy was not so much the harpy from ancient Greek mythology, but the Stymphalian bird. | ||
==Gallery== | ==Gallery== |
Latest revision as of 02:29, 24 January 2025
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Harpy
Tier 3 Beast

Health: 100
Energy: 160
Damage
28 Rending
Protection
Head 10
Body 0
Arms 0
Legs 0
Resistances
Physical 25%
Slashing 25%
Piercing 40%
Crushing 25%
Rending 25%
Nature 25%
Fire 50%
Frost 50%
Shock 25%
Poison 75%
Caustic 25%
Magic 25%
Unholy 25%
Arcane 25%
Sacred 25%
Psionic 25%
Miscellaneous
Faction: carnivore
Size: medium
XP: 60
Show more
Initially, harpies inhabited only the ridges of Aldorian foothills, but now they can be encountered across the entire realm. Their habits haven't changed in the slightest though: these perpetually ravenous beasts are still the source of constant nuisance, attacking livestock and lonely travelers.
“ | Initially, harpies inhabited only the ridges of Aldorian foothills, but now they can be encountered across the entire realm. Their habits haven't changed in the slightest though: these perpetually ravenous beasts are still the source of constant nuisance, attacking livestock and lonely travelers. | „ |
Skills
Skill | Basic Stats | Description |
---|---|---|
Rapid Flight | Charge Type: Target Tile Range: 7 Energy: 20 Cooldown: 20 | Rushes towards a targeted tile, receiving +25% Dodge Chance for 2 turns. This skill doesn't go on cooldown if the harpy's wings aren't injured. |
Peck | Attack Type: Target Object Range: 1 Energy: 6 Cooldown: 10 | Performs an attack with +50% Bodypart Damage, +25% Crit Chance, and +50% Bleed Chance. If this attack hits the head and deals at least 4% of the target Max Health as damage, applies the target with Blindness for 2 turns. |
Baleful Scream (harpy) | Maneuver Type: Target Object Range: 6 Energy: 13 Cooldown: 9 | Lets out a scream, dealing 7 Psionic Damage to its target. Has 75% chance to Daze its target for 2 turns or to Stagger for 4 turns. |
Unbearable Stench | Passive | Has 33% chance to provoke Coughing in all adjacent enemies. This effect from multiple harpies doesn't stack. |
Elusive Predators | Passive | Grants +50% Dodge Chance and 25% Counter Chance. Allows to escape from the battlefield 2 turns after beginning to Retreat. |
Possible Loot
- Harpy Feathers
- Harpy Stomach (if Huntmaster is unlocked)
Interesting Facts
- The inspiration for the Harpy was not so much the harpy from ancient Greek mythology, but the Stymphalian bird.
Gallery
See also
Page last edited during patch: 0.9.1.16 | Data Page last updated in: 0.9.1.18
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