Difference between revisions of "Henchman"

From Stoneshard wiki
Jump to navigation Jump to search
Line 1: Line 1:
<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Level = 5
|Type = Human
|Faction = Brigand
|Size = Medium
|XP = 60
|Health = 100
|Energy = 100
|Protection = 6
|Damage1 = 23 |DamageType1 = Slashing
|STR = 13
|AGL = 11
|VIT = 10
|PRC = 8
|WIL = 8
|Accuracy = 95
|DodgeChance = 2
|BlockChance = 8
|BlockPower = 20
|CritChance = 3
|CritEfficiency = 10
|ArmorPiercing = 20
|CounterChance = 0
|FumbleChance = 20
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 5
|Energy Restoration = 15
|Cooldowns Duration = 0
|MoveResistance = 0
|ControlResistance = 0
|BleedResistance = 0
|BleedChance = 2
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 0
|ImmobilizeChance = 0
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 9
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 0
|MagicPower = 0
|PhysicalResistance = 0
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 0
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 0
|ShockResistance = 0
|PoisonResistance = 0
|CausticResistance = 0
|FrostResistance = 0
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = Bandits that manage to stay alive long enough to earn their cronies' respect become henchman to their leader.
|#default =
}}</includeonly><noinclude>
{{stub}}
{{stub}}
<div style='float: right'>{{:{{PAGENAME}}/Tooltip}}</div>
<div style='float: right'>{{{{{1|Tooltip hover box}}}|title={{Enemy}}}}</div>
{{Quote|Bandits that manage to stay alive long enough to earn their cronies' respect become henchman to their leader.}}
{{Quote|Bandits that manage to stay alive long enough to earn their cronies' respect become henchman to their leader.}}


Line 91: Line 25:
* [[Enemies]]
* [[Enemies]]


{{Clear}}
 
{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
</noinclude>

Revision as of 01:52, 14 October 2022


This article is a stub. You can help Stoneshard wiki by expanding it.


Henchman
Level 6 Human
Henchman
Health: 90
Energy: 80

Damage
18 Slashing

Protection
Head 0
Body 4
Arms 3
Legs 3

Resistances
Physical 15%
Slashing 15%
Piercing 15%
Crushing 15%
Rending 15%

Defensive stats
Block Chance 20%
Bleed Res. 10%
Pain Res. 0%
Block Power 20
Control Res. 0%
Fortitude 0%
Dodge Chance 10%
Move Res. 0%

Offensive stats
Crit Chance 3%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 20%
Daze Chance 0%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 80%
Fumble Chance 20%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 10%

Attributes
STR: 13
AGL: 11
PRC: 8
VIT: 10
WIL: 8

Miscellaneous
Faction: Brigand
Size: medium
XP: 60

Show moreShow less
The bandits who manage to stay alive long enough to earn their cronies' respect eventually become henchmen to the gang's leader.
Bandits that manage to stay alive long enough to earn their cronies' respect become henchman to their leader.

Skills

Cut Through Raise Shield Dash


Possible Loot

Weapons

Armor


Valuable

See also