Difference between revisions of "Harpy"

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<includeonly>{{#switch: {{{1}}}
<!-- Updated with Npc Parser V 0.52 -->
|Level = 7
|Type = Beast
|Faction = Carnivore
|Size = Medium
|XP = 100
|Health = 75
|Energy = 150
|Protection = 0
|Damage1 = 30 |DamageType1 = Rending
|STR = 5
|AGL = 5
|VIT = 5
|PRC = 5
|WIL = 2
|Accuracy = 75
|DodgeChance = 50
|BlockChance = 0
|BlockPower = 0
|CritChance = 15
|CritEfficiency = 0
|ArmorPiercing = 20
|CounterChance = 0
|FumbleChance = 25
|Fortitude = 0
|Stealth = 0
|HealthRestoration = 5
|Energy Restoration = 25
|Cooldowns Duration = 0
|MoveResistance = 75
|ControlResistance = 75
|BleedResistance = 0
|BleedChance = 15
|StunChance = 0
|DazeChance = 0
|KnockbackChance = 15
|ImmobilizeChance = 15
|Stagger Chance = 0
|Damage Reflection = 0
|Vision = 10
|BonusRange = 0
|LifeLeech = 0
|EnergyLeech = 0
|Healing Efficiency = 0
|PainResistance = 0
|MagicPower = 0
|PhysicalResistance = 20
|NatureResistance = 0
|MagicResistance = 0
|SlashingResistance = 0
|PiercingResistance = 15
|CrushingResistance = 0
|RendingResistance = 0
|FireResistance = 50
|ShockResistance = 0
|PoisonResistance = 50
|CausticResistance = 0
|FrostResistance = 50
|ArcaneResistance = 0
|UnholyResistance = 0
|SacredResistance = 0
|PsionicResistance = 0
|Description = Initially, harpies inhabited only the ridges of Aldorian foothills, but now they can be encountered across the entire realm. Their habits haven't changed in the slightest though: these perpetually ravenous beasts are still the source of constant nuisance, attacking livestock and lonely travelers.
|#default =
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{{Quote|Initially, harpies inhabited only the ridges of Aldorian foothills, but now they can be encountered across the entire realm. Their habits haven't changed in the slightest though: these perpetually ravenous beasts are still the source of constant nuisance, attacking livestock and lonely travelers.}}
{{Quote|Initially, harpies inhabited only the ridges of Aldorian foothills, but now they can be encountered across the entire realm. Their habits haven't changed in the slightest though: these perpetually ravenous beasts are still the source of constant nuisance, attacking livestock and lonely travelers.}}


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* [[Enemies]]
* [[Enemies]]


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{{Template:Enemy navbox}}
{{Template:Enemy navbox}}
[[Category:Enemy_NPCs]]
[[Category:Enemy_NPCs]]
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Revision as of 00:08, 16 October 2022


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Harpy
Level 12 Beast
Harpy
Health: 100
Energy: 160

Damage
26 Rending

Protection
Head 0
Body 0
Arms 0
Legs 0

Resistances
Physical 25%
Slashing 25%
Piercing 40%
Crushing 25%
Rending 25%
Nature 35%
Fire 85%
Frost 85%
Shock 35%
Poison 85%
Caustic 35%

Defensive stats
Block Chance 0%
Bleed Res. 33%
Pain Res. 0%
Block Power 0
Control Res. 100%
Fortitude 0%
Dodge Chance 65%
Move Res. 75%

Offensive stats
Crit Chance 20%
Counter Chance 20%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 10
Crit Efficiency ×1
Bleed Chance 50%
Daze Chance 50%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 80%
Fumble Chance 25%
Stagger Chance 50%
Magic Power 100%
Armor Pen. 35%
Bodypart Dmg 33%

Attributes
STR: 5
AGL: 5
PRC: 5
VIT: 5
WIL: 2

Miscellaneous
Faction: carnivore
Size: medium
XP: 120

Show moreShow less
Initially, harpies inhabited only the ridges of Aldorian foothills, but now they can be encountered across the entire realm. Their habits haven't changed in the slightest though: these perpetually ravenous beasts are still the source of constant nuisance, attacking livestock and lonely travelers.
Initially, harpies inhabited only the ridges of Aldorian foothills, but now they can be encountered across the entire realm. Their habits haven't changed in the slightest though: these perpetually ravenous beasts are still the source of constant nuisance, attacking livestock and lonely travelers.

Skills

Rapid Flight Peck Baleful Scream (harpy) Unbearable Stench Elusive Predators


See also