Henchman (Mace)

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Henchman
Level 6 Human
Henchman (Mace)
Health: 90
Energy: 80

Damage
17 Crushing

Protection
Head 0
Body 4
Arms 3
Legs 3

Resistances
Physical 15%
Slashing 15%
Piercing 15%
Crushing 15%
Rending 15%

Defensive stats
Block Chance 20%
Bleed Res. 10%
Pain Res. 0%
Block Power 20
Control Res. 0%
Fortitude 0%
Dodge Chance 10%
Move Res. 0%

Offensive stats
Crit Chance 0%
Counter Chance 0%
Stun Chance 0%
Knockb. Chance 0%
Life Leech 0%
Vision 9
Crit Efficiency ×1
Bleed Chance 0%
Daze Chance 10%
Immob. Chance 0%
Energy Leech 0%
Bonus Range 0
Accuracy 80%
Fumble Chance 20%
Stagger Chance 0%
Magic Power 100%
Armor Pen. 15%
Bodypart Dmg 5%

Attributes
STR: 13
AGL: 11
PRC: 8
VIT: 10
WIL: 8

Miscellaneous
Faction: Brigand
Size: medium
XP: 60

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The bandits who manage to stay alive long enough to earn their cronies' respect eventually become henchmen to the gang's leader.
Bandits that manage to stay alive long enough to earn their cronies' respect become henchman to their leader.

Skills

Raise Shield Dash Onslaught


Possible Loot

Weapons

Armor

Jewelry

See also